Wail of Suicide
12-02-2007, 06:44 PM
Name: Configurable Weapon Locker
Version: 0.01 beta
Compatibility: Windows XP/Vista
Requirements: UT3
Description:
This small file contains a custom Weapon Locker actor that can be placed in a map. This Weapon Locker adds the following functionality:
-A configurable array of numerical values to allow map makers to adjust the amount of ammunition given to players from the locker. If no value is specified it for a given weapon defaults to the standard ammunition amount for that weapon.
-An option to allow mapmakers to configure the length of time the locker is "disabled" for a player after he touches it. While disabled lockers do not give out additional ammunition to players.
-An option to allow mapmakers to set the locker to be "Always On," allowing players to pick up ammunition from that locker, up to the locker's specified ammo value, without delay. Option is intended to emulate weapon throw functionality for weapon pickups.
-An option to allow mapmakers to specify whether a locker will or will not distribute ammunition to players who have completely spent the ammunition for a weapon. Option is intended to emulate the behavior of weapon throw functionality for weapon pickups.
Credits: Me (Wail / Wail of Suicide)
Download: http://files.filefront.com/ConfigurableWeaponLocker+bzip/;9176192;/fileinfo.html
Version: 0.01 beta
Compatibility: Windows XP/Vista
Requirements: UT3
Description:
This small file contains a custom Weapon Locker actor that can be placed in a map. This Weapon Locker adds the following functionality:
-A configurable array of numerical values to allow map makers to adjust the amount of ammunition given to players from the locker. If no value is specified it for a given weapon defaults to the standard ammunition amount for that weapon.
-An option to allow mapmakers to configure the length of time the locker is "disabled" for a player after he touches it. While disabled lockers do not give out additional ammunition to players.
-An option to allow mapmakers to set the locker to be "Always On," allowing players to pick up ammunition from that locker, up to the locker's specified ammo value, without delay. Option is intended to emulate weapon throw functionality for weapon pickups.
-An option to allow mapmakers to specify whether a locker will or will not distribute ammunition to players who have completely spent the ammunition for a weapon. Option is intended to emulate the behavior of weapon throw functionality for weapon pickups.
Credits: Me (Wail / Wail of Suicide)
Download: http://files.filefront.com/ConfigurableWeaponLocker+bzip/;9176192;/fileinfo.html