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View Full Version : Special item/weapon fixes?



Dark Quill
11-30-2007, 07:58 PM
Aaah, I keep finding myself pressing Q again to look through the Translocator Disk's camera, but it's gone! Noooo...
This should be put back in. I forget if it was also in UT99 or if that was just a mutator, but its usefulness makes the Translocator something you'd want to use, considering the trajectory and distance for the disks has been dumbed down since the previous version.

Also, the various special items in certain maps (like the Shaped Charge and Spider-Mine Trap, etc) need a button to swap them out for another weapon instead of being forced to use it first.
If there's already a way to do this, please let me know, it's annoying being turned into a sitting duck and having to use a special "powerup" in the least effective environment possible x.x

Dark Quill
12-01-2007, 10:58 PM
Bump

No one wants the cameras on Translocators? Boo ;.;