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View Full Version : iCTF-Impasse[Pics & Working Download][UPDATED]



ls206
11-29-2007, 11:52 AM
Hey guys.
I've nearly finished the map so I'll try and get a download link up.
Things to do are blocking volumes, and bot paths.

This is my first map and there's probably a lot wrong with it...so go easy on me.

K, the map is supposed to be quite dark and dingy, kinda like warehouse location.
So...the lighting looks really dark but not so much ingame

here are some pics :)

http://i122.photobucket.com/albums/o260/louis_sawtell/ScreenShot00005.jpg
http://i122.photobucket.com/albums/o260/louis_sawtell/ScreenShot00004.jpg
http://i122.photobucket.com/albums/o260/louis_sawtell/ScreenShot00003.jpg
http://i122.photobucket.com/albums/o260/louis_sawtell/ScreenShot00002.jpg
http://i122.photobucket.com/albums/o260/louis_sawtell/ScreenShot00001.jpg
http://i122.photobucket.com/albums/o260/louis_sawtell/ScreenShot00000.jpg

EDIT: MAP DOWNLOAD
http://utforums.epicgames.com/showthread.php?t=590206

constructive criticism very welcome none of the "It's crap, end of." posts I've seen in other peoples threads please.

Cheers, I hope you like.

EDIT: Also....If anyone could tell me how to change the jumpad colour and stuff, it'd be much appreciated, I copy/pasted from another map because I didn't know how to make them.
oh also, I was hoping to put some erie smoke in the middle section (like covering the floor) anyone know how?

woooo
11-29-2007, 12:02 PM
first- it looks nice, cnt wait to play it and test the scalin =] good job so far. when can we play it cos the theme is great. ANDDD also add some more windows (in the bases) for decorational purposes and cracks in the walls.

ls206
11-29-2007, 12:28 PM
thanks :)

where did you mean to add windows? In the bases or the middle?
I'll have a go at cracks if I can :p

hmm..the size...It seems a little smaller than the 2k4 Impasse, and the corridors are a little thinner, but I'm hoping it will match the UT3 gameplay better
The base entrance is a bit smaller which I think will allow a few more flag caps

woooo
11-29-2007, 12:30 PM
Yeah the windows in the bases- Yeah its better to be smaller than ut2004. good luck on the cracks gonna look awesome- and a few bricks missing wud really make it feel more realll :D

ls206
11-29-2007, 02:40 PM
I'm gonna leave the windows and cracks for the moment, just so I can upload it now as I've got work to do!

I put some really bad bot pathing in....really bad.. sorry...

The map seems a little bigger with bots in, purely because they're so damn out of proportion...they're tiny!!

anywho, Updated OP with a link so try it out and give me some feedback :)

Oh, and just to add, the UT2k4 version of Impasse I own is made by "Toadstool" however I had no way to contact them to ask if it was OK to remake.

enjoy

Rocknificent
11-29-2007, 07:02 PM
It seems like you were going for a dark look to the map, but in some spots, its too dark. For example, like half of the screenshots were too dark to see. I did like the bases however. If you changed the lighting a little bit, I think you'd have a pretty good map on your hands.

ls206
11-30-2007, 10:30 AM
If anyone has downloaded and played the map could you mention any problems you've had?
I've noticed you can shoot through the glass, I've a blockAll volume to stop this, but it doesn't work. help? :p

I'll put Beta_3 for download when I've fixed the glass and put some better bot pathing in.

ls206
12-01-2007, 09:47 AM
Update:
weapons can no longer fire through glass

still to do:
Bot paths.

the map is ready for online play however.

porcup!ne
12-01-2007, 11:05 AM
"file you are trying to access is temporarily unavailable";
couldnt DL it, but from the screenshots, I would say a bit more lighting would be good. It looks like you also have blue/red lights on the wall? Maybe adding blue red lighting into the level would help brighten it up a bit (but be careful with saturation.)
keep at it, looks good so far!

ls206
12-01-2007, 11:37 AM
hmm.....give it another try, the links work for me.

The map is brighter in game than in the shots, if you manage to download it and it's still too dark I'll brighten it up some. :) thanks

Nookie
12-01-2007, 12:47 PM
same here cannot dl the file (megaupload)
and files-upload.com send a file of 211k

but i still want ur map ls206
i will look forward for this today ;)

ls206
12-01-2007, 12:55 PM
OK...sorry about that.

I'm just making the bot paths better and I'll sign up to upload it again :)

ls206
12-01-2007, 02:03 PM
OK I've registered to filefront so it should be working now.

I think it's possible that this is the final version but I've kept it Beta incase there are any issues you guys have.

please download
http://utforums.epicgames.com/showthread.php?t=590206
link is also updated on the first post

Cheers

poe
12-03-2007, 10:09 AM
seems too much dark in those screens :(

Jagnot
12-03-2007, 10:50 AM
Why is there an "i" in front of CTF? :?

ls206
12-03-2007, 12:34 PM
I've addressed the Darkness issues,
The lighting is better at max detail but also a lot darker ("true-er")
I've set the lighting so at max it's not too dark.
I will upload the final version as soon as I find out how to set a preview picture...

the "i" stands for instagib. the map has no weapon lockers or pickups.

the final version has improved bot AI and lighting