Xzodus
11-28-2007, 09:19 PM
One of my favorite CTF maps from UT99 was CTF-Hallway; its basically two rooms, and a hallway connecting them. Not only was this challenging, but it was fun.
I am recreating this map as so:
(Warning I used Ms Paint!)
http://img515.imageshack.us/my.php?image=ctfcorridorxv7.jpg
I am dubbing this map CTF - Corridor, obviously it is a CTF map.
I am giving this map a unique approach, instead of loading it with loads of static meshes and losing the UT99 feel we all know an love, I have decided to adopt the map as is; with obvious graphical makeover, and an extra two feature added (a redeemer and a bottom corridor for easy defense and fast paced offense). The red dots show the possible escape and offensive routes, only a few; and in small areas, thus creating a frantic DM/CTF feel.
I will post it in the BETA forums when I am ready, this is after all my first map :) Any suggestions or ideas for this map, feel free.
I am recreating this map as so:
(Warning I used Ms Paint!)
http://img515.imageshack.us/my.php?image=ctfcorridorxv7.jpg
I am dubbing this map CTF - Corridor, obviously it is a CTF map.
I am giving this map a unique approach, instead of loading it with loads of static meshes and losing the UT99 feel we all know an love, I have decided to adopt the map as is; with obvious graphical makeover, and an extra two feature added (a redeemer and a bottom corridor for easy defense and fast paced offense). The red dots show the possible escape and offensive routes, only a few; and in small areas, thus creating a frantic DM/CTF feel.
I will post it in the BETA forums when I am ready, this is after all my first map :) Any suggestions or ideas for this map, feel free.