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choel
11-27-2007, 08:00 PM
1. Name: Dedrelect
2. Version: Not touching it again
3. Compatibility: UT3
4. Description: An octagon to introduce me to UnrealEd
5. Comments: See Below
6. Screenshot: See below
7. Credits: Epic for static meshes
8. Homepage: I'm homeless
9. Download: http://test.catesnorthwest.com/notwork/DM-Dedrelect.zip 17 Megabytes lololol


Screenshots:

http://test.catesnorthwest.com/notwork/pers1.jpg
http://test.catesnorthwest.com/notwork/side1.jpg
http://test.catesnorthwest.com/notwork/center2.jpg

Comments: Don't download this map under any circumstance. It is a simple octagon with a walk way above it and 2 jump pads. Think "Desolation" from halo 2 (which is exactly what I wanted to make anyway, minus the lame hallways on the side). I wasn't going to throw this up for download at first, since its pretty simple and people don't want that. It is my first map, and I was just getting to know the editor. So, whys it up here?

I seem to be getting slightly lower fps then Retail maps, and since its a tad simpler them those, it makes no sense. I want to find the cause so I can nip it in the butt for my next (and first real) map. It could be the 500 static meshes. IT could be that I have some random thing on that I should have off. I just dunno. Also, its better then 95% of the maps already out. They make eyes bleeeeeeed.

I actually enjoy the frantic game play of Derelict / Desolation from Halo, which is why I made one of them to get to know the editor. Recommended player count is 0.

It does have all the things that I *think* a map should have to be worthy of release, which are 1) more static meshes then brush. 2) Full bot support. 3) A screen shot for the menu, because no screen shot is an eyesore.

Download this and insert it someplace you'll never see it again ... like in your custom maps folder. Then don't play it. Kay?

Oh ... why did the file size go up 10 megs when I added music? Srsrly, its being loaded from another package, wtf mate?

choel
11-27-2007, 08:05 PM
I should probably add ... there is COLOR waaaaaaahahahahaha. Srsrly, orange lights in the center. Proof that color is possible, though it gets grayified pretty easily.

RedSteels_Fury
11-27-2007, 08:08 PM
If you didnt want people to download it...why did you put a download link?

Rohit_N
11-27-2007, 08:12 PM
He sounds slightly sarcastic.

I'll give it a try.

RedSteels_Fury
11-27-2007, 09:19 PM
Now that i read the entire paragraph it does seem sarcastic,haha...i just read the first sentence...

headkase
11-28-2007, 12:04 AM
This is a great little map for some 1v1 action! Much fun, thank you!

JUNGLIST MOVEMENT
11-28-2007, 12:15 AM
Recommended player count is 0.Can I use this for my signature? :D

fuegerstef
11-28-2007, 01:45 AM
Looking really, really nice.

BuffyTheSlayer
11-28-2007, 03:52 AM
I love it just love it !
thank you :eek::D

†TYRANICK†™
11-28-2007, 04:36 AM
Thats a dam fine map! One of the out there so far. Dunno about halo...but for some reason it reminds me of that level in carmageddon 2, the weird sorta...futuristicy base, were its got that **** hard mission to destroy this dam truck OR do the checkpoints...

Lol OFFtopic sorry.

Still very nice...*steals quote* Muhahahahaha!* :P

p2xelgen
11-28-2007, 04:39 AM
The promise land :eek:

Sidesh0w
11-28-2007, 02:29 PM
w00t what a great little map and it has colours and sharpiness and stuff, omg :)

thumbs up

Rocknificent
11-30-2007, 06:30 PM
That looks pretty nice. I'm still kinda disappointed how most people are making 1 room maps, but this actually looks pretty fun for 1v1.

jeffrow
12-07-2007, 08:16 AM
Not bad for just practicing. I was a little disappointed that I didn’t see any dancing girls, but out side of that it’s great! By the way some like simple as in UT99 and on that note this map would be complex. It’s perfect for what it is. Yes please more color. Great job.

tainacher
12-08-2007, 07:21 AM
I really like the map. Especially the "golden/yellow" lights are great. I wish we had more DM maps with such a lighting out of the box.

Really good work! But 2 notes :):

1. I don't like that i have to jump on the 4 path that are leading to the center. That slows playing.

2. The ceiling seems a little bit too low. Especially one of the piplines up there disrupts gameplay if u jump.

b0b7h3r1pp3r
12-11-2007, 06:53 AM
not that I don't agree with your feedback tainacher but the map status says: "Never touching again" so what is the point of critiquing it?

tainacher
12-11-2007, 07:02 AM
Well, perhaps he will make more DM maps in the future. So my critics will help him to enhance his mapping skills for future projects. :)

choel
12-11-2007, 03:02 PM
Well, perhaps he will make more DM maps in the future. So my critics will help him to enhance his mapping skills for future projects. :)

We have a winner! Of course, the map I made after this one was a travesty, messed up the lighting real bad. I promise though, map #3 will be good.

Green_Day_584
12-11-2007, 06:32 PM
Sweet. Map. :D.

Npeaen
12-11-2007, 06:47 PM
how would one get this to work on the PS3 version?

Green_Day_584
12-11-2007, 06:53 PM
im dlading now: just wondering, is the map "complete>"? (ie: picture in the UI, map info, music in the map, etc?)

choel
12-12-2007, 02:23 AM
im dlading now: just wondering, is the map "complete>"? (ie: picture in the UI, map info, music in the map, etc?)

Its a huge turn-off for me when people post a map that doesn't even have that basic stuff. So Yes.

As for PS3, the tools to cook maps for the ps3 aren't quite ready yet, as soon as epic releases them, check back with me and I'll get it too you.

nfleming
12-17-2007, 09:56 PM
Fun map, no problems.

Give it a try.

ShadeMistress
12-17-2007, 10:04 PM
I actually like this map alot. I was laughing at the description stuff hehehe...

Nice for just a couple of players. :)

XxDeidaraxX
01-07-2008, 10:26 AM
the tools for cooking map into PS3 is out can you cook this please?