KalCorp
11-27-2007, 07:21 PM
Display Mutator in Server list?
I cant get my mutators to show the list of mutators when searching for a server. Is there anything special that needs to be done?
Example
class test extends UTMutator;
function PreBeginPlay()
{
LogInternal("Test");
}
DefaultProperties
{
GroupNames(0)="Test"
name="Mutator__Test"
ObjectArchetype=UTMutator'UTGame.Default__UTMutato r'
}
I thoght it might be in the Defaultproperties this setting.
Begin Object Class=SpriteComponent Name=Sprite ObjName=Sprite Archetype=SpriteComponent'UTGame.Default__UTMutato r:Sprite'
ObjectArchetype=SpriteComponent'UTGame.Default__UT Mutator:Sprite'
End Object
Components(0)=Sprite
But when i add this it fails to make it a .U
I cant get my mutators to show the list of mutators when searching for a server. Is there anything special that needs to be done?
Example
class test extends UTMutator;
function PreBeginPlay()
{
LogInternal("Test");
}
DefaultProperties
{
GroupNames(0)="Test"
name="Mutator__Test"
ObjectArchetype=UTMutator'UTGame.Default__UTMutato r'
}
I thoght it might be in the Defaultproperties this setting.
Begin Object Class=SpriteComponent Name=Sprite ObjName=Sprite Archetype=SpriteComponent'UTGame.Default__UTMutato r:Sprite'
ObjectArchetype=SpriteComponent'UTGame.Default__UT Mutator:Sprite'
End Object
Components(0)=Sprite
But when i add this it fails to make it a .U