View Full Version : Bug: Serveractors replicated to client
Piglet
11-26-2007, 08:16 AM
Not sure what the best way of reporting this is:
Serveractor packages appear to be replicated to the client - though they are not client relevent.
Mysterial
11-26-2007, 01:59 PM
To prevent a package from being networked, you set the ServerSideOnly flag. There are two ways to do this:
-For a script package, add a file in the PackageName\Classes\ directory called PackageName.upkg (obviously, use the real package name, not PackageName). In this file, add:
[Flags]
ServerSideOnly=True
-The other option is to use the SetPackageFlags commandlet to set it, but this will be lost every time you recompile, so this is better used on content.
Note that if you do any cooking of your mods, you should set the package flags *before* cooking.
Piglet
11-26-2007, 04:28 PM
Excellent - thanks!
Piglet
11-26-2007, 04:37 PM
Hmmm - serversideonly=false?
Mysterial
11-26-2007, 04:50 PM
Yeah, yeah, that's what I get for copying and pasting.
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