View Full Version : [Request] 3rd Person play
Reverse
11-23-2007, 10:01 PM
Hi everyone!
I'd like to ask if someone could make what I'd like to find 2 quite funny mutators:
1. 3rd Person play, making the entire match(s) 3rd person for everyone.
2. Enable the sniper zoom in 3rd person play, so that I can right click to zoom just like when playing 1st person.
(and if you know a way to do this without a mutator or something please let me know:))
Thanks in advance
angusm
11-23-2007, 11:19 PM
I'm wanting to make a mod that switches in and out of third person for cover use and stuff.. but it'll be awhile before I get my UnrealScript skills up enough, but if someone hasn't made a mut by then I'll be sure to release one.
BuffyTheSlayer
11-24-2007, 07:23 AM
I really hope so ...
Aerial View
http://mrevil.pwp.blueyonder.co.uk/unreal/aerialview/
Reverse
11-24-2007, 08:49 PM
I really hope so ...
Aerial View
http://mrevil.pwp.blueyonder.co.uk/unreal/aerialview/
Thats the kind of mutator I want, and if possible add so that you get 1st Person view when zooming with the sniper :D
Reverse
11-26-2007, 09:35 PM
Bump. :rolleyes:
sekazi
11-26-2007, 09:46 PM
Also the FOV of the 3rd person should be the same as the hoverboard.
Reverse
11-26-2007, 10:30 PM
Also the FOV of the 3rd person should be the same as the hoverboard.
Whats 'FOV'?
Yeah, I R nublet ^^:D
It should be like when you type "Behindview" in the consol with an First Person zoom added to the sniper (cuz you can't zoom in Third Person)
angusm
11-26-2007, 10:38 PM
FOV = Field of View, as in how much stuff you can see, how far back the camera is and all that.
Reverse
11-26-2007, 10:57 PM
Ah, I was pretty sure it had something to do with View, and with that I was correct :p
I wonder if it would be possible to add some option that would allow you to choose the FOV.. that'd be cool :)
sekazi
11-26-2007, 11:30 PM
FOV options will be in the next patch. Options will be between 90-100 I think or it maybe 80-100,
I have not really paid attention to the beta patch on the FOV between third person and the hoverboard but I know before it was way out. I will check it out later to see if Epic made it the same as the hoverboard.
The mutator would only need to refer to the fov of the hoverboard if it is not fixed. I would think anyways.
Shakeno
11-27-2007, 10:48 AM
Yeah! I loved Aerial View!
I like switching from 3rd person and 1st person when I feel to, with an improved crossair which tells you exactly where you are aiming! (or disabling it if you want to play without crossair :P)
P.S: And about the FOV... I think the FOV in the hoverboard is way too much... it should be more balanced...
Naish
11-28-2007, 11:23 PM
At the risk of being flamed I'm gonna ask...
What about the Gears of War over-the-shoulder view?
sekazi
11-29-2007, 12:10 AM
That view would be much better imo but I would think it would be a little more difficult to implement.
angusm
11-29-2007, 04:50 AM
I think I saw a mutator for this at ModDB (http://moddb.com) somewhere, just do a quick search through the Unreal mods.
Shakeno
11-29-2007, 07:04 AM
At the risk of being flamed I'm gonna ask...
What about the Gears of War over-the-shoulder view?
*flames you for good idea*
Naish
11-29-2007, 03:29 PM
http://www.moddb.com/mods/10229/mk3rdpersonmutator
neoaez has released an aerial-view type third person, I don't know how to contact him, but someone should suggest the gears of war view :).
Reverse
11-29-2007, 03:33 PM
this is awesome news, awesome news indeed :D
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