View Full Version : Static Mesh Character for scaling
Cenobite
11-22-2007, 09:06 PM
In the old Editor I used Gorge model from one of the SM packages to help me see how the map is being scaled.
Is there such a character in new packages?
Cenobite
11-23-2007, 01:43 PM
Bump, anybody know if there is anything close to it?
karmatized
11-23-2007, 02:00 PM
goto skeletal mesh's the first few packages there have characters for this kinda think
Cenobite
11-23-2007, 02:54 PM
goto skeletal mesh's the first few packages there have characters for this kinda think
Pretty cool.
Is that how small characters are in UT3?
Going to be difficult to remake some of the maps.
Thanks.
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