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View Full Version : SwitchToBestWeapon cant be reassigned anymore?!



aLeX
11-21-2007, 01:29 PM
When i first launched my full version of UT3 (german) Collectors Edition, i used my demo-account to login and configured my video/audio settings, HUD, Weapon prio and all that stuff...

By assigning all my new control-keys (arrow-keys etc) i missed the option "Switch to best weapon" which was available and useable at the beta demo...

So i edited my UTInput.ini at line 440 where "GBA_SwitchToBestWeapon" is bound to "G" and changed it to "MiddleMouseButton".

The concrete Bug is that everytime i launch UT it reassigns itself back to "G" (cause there is no option in the assingment-menu it resets to default i think). Other keys i changed work all ok...
Please help me fixing this (i need that option on middlemousebutton) and epic should include a fix for the next patch...

aLeX
11-24-2007, 08:27 AM
found out where the bug was.
If you look inside the key-assingment GUI, theres the option switchtobestweapon as the 13. option from the top, but in the german version it is called "Benutzen" insteat of "beste Waffe ziehen". "Benutzen" is just assigned twice now (stand for "Use"), its is not a translation-error it is a serious bug (forgotten translation).

fix this by opening file Unreal Tournament 3\UTGame\Localization\DEU\utgame.deu and go to line 1165 - 1166 at the lines

[SwitchToBestWeapon UTUIDataProvider_KeyBinding]
FriendlyName="Benutzen"

chould be changed to


[SwitchToBestWeapon UTUIDataProvider_KeyBinding]
FriendlyName="beste Waffe ziehen"

file is read-only :mad: