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View Full Version : BattleMOD mutator (speed up many things)



BattleMode
11-18-2007, 12:05 PM
This mutator allows you to tune some aspects of UT3 like hoverboard speed, weapon switching speed, fire rate of weapons, walking speed, extra starting health, extra high jumping and max ammo. Everything is fully configurable so you can pick and choose which settings you want to use.


The following settings are available:
CfgGameSpeedMultiplier Total gamespeed (same as Speed Freak mutator).
CfgWeaponSpeedMultiplier Fire rate of weapons.
CfgHoverVehicleSpeedMultiplier Hoverboard speed.
CfgWalkingSpeedMultiplier Walking speed.
CfgHealthMultiplier Extra starting health.
CfgJumpMultiplier Extra high jumping.
CfgbMaxAmmo Weapons get max ammo.

Default values of all settings (except CfgGameSpeedMultiplier) are 1.5.

Download: http://www.onsrpg.com/ut3mods.php (full sourcecode included, GPL v3)

Taboen
11-18-2007, 12:38 PM
cool mutator

woooo
11-18-2007, 12:52 PM
fast weapon switch ?

Mr.UglyPants
11-18-2007, 01:55 PM
Yeah, weapon switch speed would need to be a must!

BattleMode
11-18-2007, 03:31 PM
fast weapon switch ? I made a new version V2 now which also has a CfgWeaponSwitchSpeedMultiplier setting. Thank you for your suggestion. Available at: http://www.onsrpg.com/ut3mods.php

Emmet Otter
11-18-2007, 06:12 PM
How about adding a faster zoom for the sniper;)

Also, can you make this configurable?

GG-Xtreme
11-18-2007, 07:30 PM
I made a new version V2 now which also has a CfgWeaponSwitchSpeedMultiplier setting. Thank you for your suggestion. Available at: http://www.onsrpg.com/ut3mods.php

You rock :D

Mike888
11-18-2007, 11:19 PM
i highly doubt this will go mainstream...i hope it doesn't. theres a reason for the slow switch time on some weps.

Code6226
11-19-2007, 03:55 AM
The mutator doesn't seem to show up in the German release.

I have MutZoomInstaGib.u and that works, so I don't know what this one doesn't work. It's right next to it.

I got BattleMod.u in \Program Files\Unreal Tournament 3 (LG)\UTGame\CookedPC

and UTBattleMOD.ini in \My Documents\My Games\Unreal Tournament 3\UTGame\Config

BattleMode
11-19-2007, 05:09 AM
i highly doubt this will go mainstream...i hope it doesn't. theres a reason for the slow switch time on some weps. Please note the Speed Freak mutator that is included with the game also changes Weapon Changing speed. My mutator is highly configurable though, you can pick and choose any combination of settings, so if you like a faster hoverboard but think weapon switching speed should stay untouched, you can do that with it. It just means more control for the server owners, which is why Epic invented mutators in the first place.

BattleMode
11-19-2007, 05:13 AM
The mutator doesn't seem to show up in the German release.

I have MutZoomInstaGib.u and that works, so I don't know what this one doesn't work. It's right next to it.

I got BattleMod.u in \Program Files\Unreal Tournament 3 (LG)\UTGame\CookedPC

and UTBattleMOD.ini in \My Documents\My Games\Unreal Tournament 3\UTGame\Config Hm, this is weird, since I tested with the German release (using that myself to develop it). Perhaps I am missing something here, I will investigate this.

Sys-X
11-19-2007, 11:41 AM
i highly doubt this will go mainstream...i hope it doesn't. theres a reason for the slow switch time on some weps.

We need less of these kinda posts, ppl stop complaining these are muts for the ppl who enjoy playing with all sorts of custom content/ muts/ mods. Give your thanks or just leave the thread, there is enough complaining on this forum allready.

There will be enough ppl playing UT3 out of the box and some custom maps, so don't worry.

BattleMode
11-19-2007, 02:27 PM
The mutator doesn't seem to show up in the German release.

I have MutZoomInstaGib.u and that works, so I don't know what this one doesn't work. It's right next to it.

I got BattleMod.u in \Program Files\Unreal Tournament 3 (LG)\UTGame\CookedPC

and UTBattleMOD.ini in \My Documents\My Games\Unreal Tournament 3\UTGame\ConfigHm, this is weird, since I tested with the German release (using that myself to develop it). Perhaps I am missing something here, I will investigate this. As promised I have done some investigation and it seems to work fine with the German version. I did notice that putting the .u in CookedPC (Program Files) is not enough, it really needs a proper INI file in My Documents... as well. You could perhaps try making sure everything is in the right directory and overwrite the INI with the one in the zip to make sure.

BattleMode
11-19-2007, 02:28 PM
How about adding a faster zoom for the sniper;) Also, can you make this configurable? I just looked at it and the zoom is already very fast. Seems to be not much room there to make it any faster.

woooo
11-19-2007, 05:19 PM
I made a new version V2 now which also has a CfgWeaponSwitchSpeedMultiplier setting. Thank you for your suggestion. Available at: http://www.onsrpg.com/ut3mods.php


Thanks man, Ill try this out on friday, thanks again for putting the work in =] keep up the good work.

Code6226
11-19-2007, 05:52 PM
As promised I have done some investigation and it seems to work fine with the German version. I did notice that putting the .u in CookedPC (Program Files) is not enough, it really needs a proper INI file in My Documents... as well. You could perhaps try making sure everything is in the right directory and overwrite the INI with the one in the zip to make sure.

Ah, it was my fault. I put your ini file in the current user's My Documents folder, but I'm running UT3 as the Admin users, so in effect, the game didn't find the ini.
It works now, thanks!

BattleMode
11-20-2007, 06:48 AM
Ah, it was my fault. I put your ini file in the current user's My Documents folder, but I'm running UT3 as the Admin users, so in effect, the game didn't find the ini. It works now, thanks! You're welcome. I made a new version now (V3) which fixes a minor bug and has more specific installation instructions for people with multiple users under Windows.

lawlipawp
11-20-2007, 10:13 PM
i do not see where you configure the ut w/ battlemod...

i added it as a mutator on an offline game, and when i try to configure it at the same screen it says error there is no configurable blah blah for this mutator...

help?

maybe it's to do w/ the .uc file put in the classes folder in the download cuz that doesnt go anywhere

Emmet Otter
11-20-2007, 10:41 PM
i do not see where you configure the ut w/ battlemod...

i added it as a mutator on an offline game, and when i try to configure it at the same screen it says error there is no configurable blah blah for this mutator...

help?

maybe it's to do w/ the .uc file put in the classes folder in the download cuz that doesnt go anywhereI'm getting the same problem.

BattleMode
11-21-2007, 03:33 AM
i do not see where you configure the ut w/ battlemod...

i added it as a mutator on an offline game, and when i try to configure it at the same screen it says error there is no configurable blah blah for this mutator...

help?

maybe it's to do w/ the .uc file put in the classes folder in the download cuz that doesnt go anywhere You configure it by changing the INI file that is included in the ZIP and has to be placed in the Config directory. The ReadMe.txt explains which settings are available and what they do. The .uc contains the sourcecode, you do not need it to run the mutator.


The following settings are available:
CfgGameSpeedMultiplier Total gamespeed (same as Speed Freak mutator).
CfgWeaponSpeedMultiplier Fire rate of weapons.
CfgWeaponSwitchSpeedMultiplier Weapon swiching speed.
CfgHoverVehicleSpeedMultiplier Hoverboard speed.
CfgWalkingSpeedMultiplier Walking speed.
CfgHealthMultiplier Extra starting health.
CfgJumpMultiplier Extra high jumping.
CfgbMaxAmmo Weapons get max ammo.

MrCobra
11-21-2007, 07:01 AM
You configure it by changing the INI file that is included in the ZIP and has to be placed in the Config directory. The ReadMe.txt explains which settings are available and what they do.

How do you get this to be configurable through the GUI?

BattleMode
11-21-2007, 08:02 AM
How do you get this to be configurable through the GUI? That is not (yet) possible.

MrCobra
11-21-2007, 08:11 AM
That is not (yet) possible.
Never mind. I figured it out how to get (not yours) mutator configs in the UI.

MasterB
11-22-2007, 08:32 AM
I have Vista.
I installed correctly per your instructions.
I put the "U" file in the "CookedPC" subdirectory of the Unreal Tournament 3 directory.
I put the "INI" file in the "Config" subdirectory of my user directory.
That left a directory in your zip file called "Classes" with a "UC" file in there. Where does this go?
I run UT3 and the mutator shows up but it tells me that it cannot be configured.
What am I doing wrong?

{SAP}THEEDGE
11-22-2007, 08:40 AM
I'm pretty sure the .uc file is just his source code and you shouldn't have to do anything with it. He doesn't have the mutator coded yet to where you can modify the settings for the mutator in the game. You have to actually open the .ini file and change the settings in there to your liking.

BattleMode
11-22-2007, 09:31 AM
I have Vista.
I installed correctly per your instructions.
I put the "U" file in the "CookedPC" subdirectory of the Unreal Tournament 3 directory.
I put the "INI" file in the "Config" subdirectory of my user directory.
That left a directory in your zip file called "Classes" with a "UC" file in there. Where does this go?
I run UT3 and the mutator shows up but it tells me that it cannot be configured.
What am I doing wrong? The only way to change the configuration of the BattleMOD mutator is to change the INI file. The included ReadMe.txt explains what settings are available and what they do. The UC file contains the sourcecode, you can ignore it.

BattleMode
11-22-2007, 09:32 AM
He doesn't have the mutator coded yet to where you can modify the settings for the mutator in the game. That is correct.

MasterB
11-22-2007, 09:43 AM
The only way to change the configuration of the BattleMOD mutator is to change the INI file. The included ReadMe.txt explains what settings are available and what they do. The UC file contains the sourcecode, you can ignore it.

Well that explains my confusion.
Thanks. :o:o:o

encor
11-24-2007, 08:13 AM
Anyway you can add dodge length/height? that might fix the low gravity being ridiculously exagerated

encor
11-24-2007, 08:39 AM
Oh how about a DefaultGravityZ multiplier, that'd fix it too

Vixen!
11-24-2007, 10:34 PM
This mutator works great for offline play, however I'm trying to figure out what I need to add to the CMD startup string in order for my server to run this. Is this right?

?Mutator=UTGame.BattleMOD.BattleMOD? or is it ?Mutator=BattleMOD.BattleMOD?

encor
11-25-2007, 04:23 AM
?Mutator=BattleMOD.BattleMOD? worked for me

Mike888
11-26-2007, 09:47 AM
Please note the Speed Freak mutator that is included with the game also changes Weapon Changing speed. My mutator is highly configurable though, you can pick and choose any combination of settings, so if you like a faster hoverboard but think weapon switching speed should stay untouched, you can do that with it. It just means more control for the server owners, which is why Epic invented mutators in the first place.

agreed, i read only fast weapon switching.

hey at least u did something better then epic right? U GAVE US OPTIONS

encor
11-29-2007, 06:25 PM
what if server and player dont have the same battlemod version? whats happening then?

MrVortex
11-29-2007, 06:48 PM
Yeah, Exactly What I Want!!!

BattleMode
12-16-2007, 07:27 AM
what if server and player dont have the same battlemod version? whats happening then? Then the client automatically downloads the proper version from the server.

Staircase
12-16-2007, 01:28 PM
This will be absolutely PERFECT for Kb/m players on PS3 once mod support is available. That way we can play UT in all of its speedy glory. :D