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View Full Version : [Request] Rocket Arena: UT3



Modulus
11-16-2007, 12:23 PM
So who's gonna make it?

I figure, you'll need maps, menu's and some custom physics to increase boost distance with the rocket launcher and other weapons.

I'll be happy to be a beta tester... In fact, most of my clan (nbk) would be happy to beta test.

Anyone interested?

KingLollo
11-16-2007, 04:26 PM
Guess noone.

If I could find Rork I could ask him to give me the old Rocketeer Source. By the way the name Rocket Arena is not available... guess there were some copyright issues in the 2k3 days.

I was kinda in that mod team at that time.... but people lost interest and dissapeared T_T

-}FB{-Maestr0
11-16-2007, 06:12 PM
Guess noone.

If I could find Rork I could ask him to give me the old Rocketeer Source. By the way the name Rocket Arena is not available... guess there were some copyright issues in the 2k3 days.

I was kinda in that mod team at that time.... but people lost interest and dissapeared T_T

i have lost contact to rork, do you know how to contact him ?
maybe i'll pickup on coding such a mod for ut3
i have the rocketeer source :-)

KingLollo
11-16-2007, 06:25 PM
nice to see you again maestro,

no I haven't heared anything from the old team after the team broke of not having any motivation.

I am just planning a mod by myself, guess after learning some basic Java stuff, uscript doesnt look that scary anymore. :D

Watch my post @ the mods to see whats about. ^^

Considering Rork, I googled and found his old page directing to a tux board...... however he didnt even include his cp right stuff in the old helpfiles, right ?

If he had we would have at least his email adresse.

-}FB{-Maestr0
11-17-2007, 05:23 AM
yes, after the team broke up, i've lost contact to most of the members,
i guess we just didnt have any motivation after msuc.

i think he put a email adress in the headers of the sourcecode.
have to check that out, didnt work on them for so long anymore.

i'll try to contact him, if he's planning on whipping something up for ut3, if not ill ask him for permission to use old sources + name. :D

edit:
request mail is out, waiting for reply :-)

KingLollo
11-17-2007, 06:37 AM
By the way maestro, shouldn't you tend to hang around in #ut.fb ?
I am waiting for you there. Because I want to ask you some stuff relateted to coding.

-}FB{-Maestr0
11-17-2007, 08:28 AM
By the way maestro, shouldn't you tend to hang around in #ut.fb ?
I am waiting for you there. Because I want to ask you some stuff relateted to coding.

yes, i tend to be there :D but since real life took over i'm not that much around anymore.

ziadoz
11-17-2007, 08:42 AM
Be interesting to know if anyone starts up a new Rocketeer project, the one kinda died after Make Something Unreal Contest. :( UT3 is so much better than UT2003/4 so the results could be awesome! :)

KingLollo
11-17-2007, 09:03 AM
I know the old team died. Maestro and I were part of it.

Watch what he said, he might start a new project with the old code. :P

jehjoa
11-19-2007, 01:13 AM
Aaah Rocket Arena was GREAT in UT99!! Didn't like Rocketeer that much in UT2k4, too much hitscan. But RA would probably own in UT3... And it would make people forget about TAM too. :D

Modulus
11-19-2007, 05:51 PM
Yeah, personally I'm not very interested in the Rocketeer source code.

WHo was the guy who did RA back in the day? USSARR or something was his name I think.

That guy needs to do it again! :D

Hedge-o-Matic
11-19-2007, 06:25 PM
Is Rocket Arena still even a valid idea? I mean, what can be done that we haven't seen before? Hey, I love new gametypes, but the old standbys just aren't getting any traction. Mod makers would be far better off trying something everyone hasn't seen before. This goes for Jailbreak, Rocket Arena, Freeze Tag, and Hunter/Mutant games.

Sure, it can be done, but is it worth the time to do them? The days of recycled Q2 mods is fading, it seems.

-}FB{-Maestr0
11-20-2007, 03:52 AM
Yeah, personally I'm not very interested in the Rocketeer source code.

WHo was the guy who did RA back in the day? USSARR or something was his name I think.

That guy needs to do it again! :D


dont forget, the gameplay will never be the same as in ut1, i've been playing ut:ra very very very actively in those old days, there have been attempts to port maps and gameplay from ut:ra to rocketeer, but ut2kX just didnt mix in the way ut1 did.

i think ut3 is more likely to do the trick, but no hard feelings, i think you guys are hunting ghosts when you try to get something back from an old age :-)

as for the sourcecode, rocketeer is/was based on ut:ra sources since Rork got them from Mongo.

eVeNfLoW
11-20-2007, 04:05 AM
If someone takes this up, don't screw it up like rocketeer! Also use beta testers that are actually good at UT3!

-}FB{-Maestr0
11-20-2007, 04:32 AM
due to the bad resonance ill drop the idea on doing ra/rkt for ut3.

KingLollo
11-20-2007, 04:33 AM
How was Rockteer screwed up ?

Ut2k3 and Ut2k4 were screwed up and we had to fix that.

It was the game itself that wasnt very RA friendly, just to tell ya.

-}FB{-Maestr0
11-20-2007, 05:12 AM
How was Rockteer screwed up ?

Ut2k3 and Ut2k4 were screwed up and we had to fix that.

It was the game itself that wasnt very RA friendly, just to tell ya.


dont even try to say that kingl, cause the mob wont belive you anyway :-)

really, i dont think i'll put even a second into the development of something that has allready bad feelings attached to it.
with a community small as it is right now i dont think anyone but we two would play a rocketarena type modification.
so there's no point in doing it like this.
for a community of at least 30 active players, that would be something different, but i dont see it coming.
unless the community proves otherwise, and a stronger positive resonance towards that kind of a mod will grow (without preconceptions based on ut:ra and ut2kX:rkt cause the ut3 gameplay will make it feel different again).

KingLollo
11-20-2007, 06:10 AM
WORD !!!

Guess the community hasnt stopped shrinking, right ?

ShaderZ
11-20-2007, 08:14 PM
If anyone starts up a team let me know, I'd be willing to join up. I don't know anything about UT modding yet, but since I've got a good amount of experience with C and Java I imagine it wouldn't be too hard to pick up. I'm a huge fan of RA, both from UT99 and Q3, and would love to see it carry on to UT3, which has huge promise IMO.

Modulus
11-21-2007, 02:40 PM
Rocket Arena has to be made for UT3... I'm kind of glad Maestro won't be working on it. It's got to be a labor of love otherwise it's going to suck donkey doo-doo. If you're shying away from the mod because you're worried what others' will think of it, than you're probably not the guy for the job.

I'll get in contact with Mongo and see if he's interested. 30 people make up the community? lol I had no idea...

I can think of at least 30 people off the top of my head that would be in a rocket arena server today if it existed. Make it good and people will play it. I agree the craptastic crapulation that was ut2kx was part of the reason for failure of rocketeer, but it was also the fact that rocketeer was kinda screwy.

If you make it... They will come.

-}FB{-Maestr0
11-22-2007, 03:45 AM
Rocket Arena has to be made for UT3... I'm kind of glad Maestro won't be working on it. It's got to be a labor of love otherwise it's going to suck donkey doo-doo. If you're shying away from the mod because you're worried what others' will think of it, than you're probably not the guy for the job.

I'll get in contact with Mongo and see if he's interested. 30 people make up the community? lol I had no idea...

I can think of at least 30 people off the top of my head that would be in a rocket arena server today if it existed. Make it good and people will play it. I agree the craptastic crapulation that was ut2kx was part of the reason for failure of rocketeer, but it was also the fact that rocketeer was kinda screwy.

If you make it... They will come.

lol, you've ever played rocketarena in ut1 for at least a year, and watched the community decrease day by day ?
in the last two years there have been at most 5players in europe still playing it

beeing the right guy for something doesnt actually mean anything.
i've told it dozen times before: when a gameplay copes with the idea behind rocketarena (and i assume ut3 would), then it doesnt really make a difference who codes it, the outcome of different coders might be different bugs, but the goals should be the same.

at least the definition of rocketarena goes like this:
)no selfdamage,
)all weapons on startup,
)players start on opposite spawnpoints,
)the rocketjump feature is something that is physics dependend, but hell all rocketarenas had somekind of rocketjump then allow it (although ut1 or q3 rocketjump didnt feel as if they needed modified weapon code :-) ),
)and of course the multiarena code.
those are the big milestones for each rocketarena type modification.

and it seems that this is something many players do not understand :)
throw away your bias based on previous games, ut3 is a new game, it will never be ut1, or ut2k3, 2k4 or whatever.
a rocketarena based on ut3 will be different, it will take time to get used to it, and have fun with it.
that getting used and having fun to it part actually happend very rarely in rocketeer, because the people expected something different (biased on ut1:ra AND q3:ra, cause we had a huge community join from q3) and rejected it within 5minutes.
throw away you're expectations, then you might actually have fun with it.

and the part about my recent decision not going to code it:
it takes a very big toll on your spare time, and i will not devote every second for the next year in my life to just please myself, there are other things in life that can do better at this.

for a community that actually plays what it gets, and that would be vanilla (unmodified weapons movenment, whatsoever) rocketarena, and doesnt trash the game in 5mins, i'd do it, without 2nd thought.

but hell, within 2 pages of forum posts there are at least a dozen cons, and no pros, means no ra coding for me, playing yes :-)

Modulus
11-23-2007, 02:52 PM
I played RA:UT99 for 2 or 3 years... In that time I saw the community grow to several hundred players and then go down to a couple dozen. A couple dozen is good enough... Seriously, RA in 2000-2003 was great and I look forward to a good RA mod for UT3.

There were even ladders at one point for RA back in 2001 or so... I had a clan (.com) which consisted of 5-10 people and we played RA all the time against 30-40 other people. The servers were always busy... There were many many occasions when you had to wait to even join the server as a spectator.

Momo
02-05-2008, 10:48 AM
bump, any news on this?

LDS-555
02-07-2008, 08:13 AM
RA is coming. I'm not going to say much else but its coming, probably sometime in the next few weeks.

tdbone1
04-20-2008, 06:51 PM
make that "31"

here is the deal

im ole school gamer been playing PC games since i first PC were out

i was always more of a quake person then a UT person (for multiplayer) although i did like "unreal" SP when it first ame out.

for me i always thought Rocket Arena was way better on Quake then it was on unreal engine games (i read in prev post in this thread) that was caused by the unreal engine itself so that has nothing to do with the mod team so dont abuse me. :)

ok now quake3 RA3 people still play it but not very many and as far as quake4 goes i dont know what happened to carmak....no one plays quake4 i know cause i have it.

any previous version of rocket arena for unreal beats Q4 rocket arena all to hell.

anyhow i have a suggestion if this goes through.
please please please make it identical to RA3 for quake3 (as nothing feels so good as that game except maybe RA2 for quake2)

now this UT3 engine is good. i can feel it is fast and looks good also.

so to the mod team GO FOR IT!!!
BUILD and they will come :)

tdbone1
04-23-2008, 11:52 AM
im still waiting on more info...

tdbone1
04-24-2008, 07:07 PM
what happened did it die already?

tdbone1
05-06-2008, 07:07 PM
Rocket Arena has to be made for UT3... I'm kind of glad Maestro won't be working on it. It's got to be a labor of love otherwise it's going to suck donkey doo-doo. If you're shying away from the mod because you're worried what others' will think of it, than you're probably not the guy for the job.

I'll get in contact with Mongo and see if he's interested. 30 people make up the community? lol I had no idea...

I can think of at least 30 people off the top of my head that would be in a rocket arena server today if it existed. Make it good and people will play it. I agree the craptastic crapulation that was ut2kx was part of the reason for failure of rocketeer, but it was also the fact that rocketeer was kinda screwy.

If you make it... They will come.

EXACTLY

Dont even bother if you arent gonna spend the labor of love trying to make it like ROCKET ARENA....not no damn stinking rockateer crap
if thats what you made in the past DONT TOUCH THIS IDEA!

UT3 CAN FINALLY compete with RA2 and RA3 of the past imho
sine the GAMEPLAY can be done unlike in the past will someone consider it?

irc.enterthegame.com #ra4 those guys did the maps in rra3.
Sub-Zero
and a couple others i forget their names

and i think on quakenet its El-Queffo who did coding in RA3

and ive talked to all of em....the guys in #RA4 are looking at doing something for XreaL which is an opensource id tech3 engine but with Q4 graphics

i have told em how good UT3 "FEELS" and they are gonna check it out
REM if you did any of the coding in the past on projects like rocketeer then stay away from this project.

we want the ROCKET ARENA feel! not the UT`s in the past (ANY OF THEM)

people who talk about Rocket Arena like its some ancient relik in the past and that people dont play that hardcore gamemode.....well i say you are insane

Quakes/rocket arenas have always been considered a SPORT
it test your hand-eye coordination LIKE NO OTHER GAME EVER!
for you to win at that SPORT you know your damn good
the whole UT series has always tried to be "the other quake" BUT look better

it took alot of years to do this.
UT3 finally FEELS good....if someone did this mod people WILL play it.
and there might be a rejuvination of the HARDCORE ELITE FPS gamers catagory
EPIC did their JOB...the gameplay is fast and physics feel good.
now its upto the modders....hell EPIC should just BUY the rocket arena series and make it their selves.
game box: UT4vsRA5
it would sell huge

Modulus
03-06-2009, 04:59 PM
Bump for the really old thread i started :D

Curious if anything was ever started.

coolcat22
03-06-2009, 05:16 PM
the rocked arena is there for ut3 use google
it work with the new patch2.0

Modulus
03-09-2009, 07:55 PM
the rocked arena is there for ut3 use google
it work with the new patch2.0

Oh yeah? I'm unable to find it with google... maybe you could copy and paste the link for me?

Masher
03-13-2009, 12:31 AM
I've always enjoyed the rocketeer series in 2k3/2k4 and ran a few servers for it. I was suprised to see that no one had done up a rocket jumping mod yet for UT3. So here's my hack at it. Be aware that I'm not a uscript programmer.....

BattleMode over at bigbattleservers had done up a TAM like mod called BTA for UT3 and he was nice enough to release his source code. I've modded it to include rocket jumping and some other things to make it more fun. I haven't done much tweaking; I'm open to suggestions, etc.

Currently running at 8.9.4.144:7777

Give it a spin and let me know.

bent toe
12-17-2010, 10:14 AM
the rocked arena is there for ut3 use google
it work with the new patch2.0

Can not find it either on google or in this forum with search button.

HO0815XX
12-18-2010, 10:52 AM
Can not find it either on google or in this forum with search button.

Here is the link for the thread: http://forums.epicgames.com/showthread.php?t=593195

but the downloadlink is dead! :mad:

Edit: Found it on my external drive!
Uploaded here: http://www.sendspace.com/file/8key87

bent toe
12-18-2010, 12:46 PM
Here is the link for the thread: http://forums.epicgames.com/showthread.php?t=593195

but the downloadlink is dead! :mad:

Edit: Found it on my external drive!
Uploaded here: http://www.sendspace.com/file/8key87

Does it work with PS3?

HO0815XX
12-18-2010, 02:03 PM
No, it's for PC. Maybe you can ask Euchreplayer23 if he is willing to cook it for you.