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View Full Version : How to create a mover / jumppad



m4tze
11-14-2007, 10:52 AM
I was messing around abit with the Editor, but I can't find out how to create a mover or a jumppad.
Can anyone help me.

Something else is, how to change the Bootjump charge? I want it to be useable like 99 times instead of 3.
(Cant find any option in the item properties)

ArcadiaVincennes
11-14-2007, 10:58 AM
Create a mover:

First, select the static mesh you want to use as the mover in the generic browser.
Add it to the level as an interpactor.
Then, open kismet and, while it's selected, create a new matinee.
Animate the mover how you want it to move using the matinee.
If I recall correctly, Hourences.com has a simple lift matinee tutorial that can get you started on using matinee.

As for Jumppad - I don't know. I haven't looked into those yet in GOW.

-AV