Widunder
11-14-2007, 10:11 AM
I have an idea for a multiplayer map and I'm just looking for some feedback and tips on this idea.
It's a pretty small, simple, map in which the players should be able to get into the action almost at once. Matches played on this map would be very, very quick since the players meet up almost at once and there is no real place to hide for camping. I did a small sketch that you can look at here below.
The Gray areas are coverable areas like walls etc. The text speaks for itself. There will ofcourse be props and stuff on the map for simpler cover and for visual purposes. The brown areas are ground. I haven't decied on distances yet but it won't be far between the spawnpoints at all, so I guess it should be about 100-150 meters between the spawnpoints. I haven't decided on the theme yet, but it will be an indoor map.
http://student.gamemaker.nu/~marham050/stuff/GearsOfWar_Map01.jpg
Tell me your thoughts on what ever comes to your mind, this was a pretty quick and simple idea and I haven't thought it through that much, I just thought the structure and the flow of the map could be fun to play. And oh, it's a Team Deathmatch map.
It's a pretty small, simple, map in which the players should be able to get into the action almost at once. Matches played on this map would be very, very quick since the players meet up almost at once and there is no real place to hide for camping. I did a small sketch that you can look at here below.
The Gray areas are coverable areas like walls etc. The text speaks for itself. There will ofcourse be props and stuff on the map for simpler cover and for visual purposes. The brown areas are ground. I haven't decied on distances yet but it won't be far between the spawnpoints at all, so I guess it should be about 100-150 meters between the spawnpoints. I haven't decided on the theme yet, but it will be an indoor map.
http://student.gamemaker.nu/~marham050/stuff/GearsOfWar_Map01.jpg
Tell me your thoughts on what ever comes to your mind, this was a pretty quick and simple idea and I haven't thought it through that much, I just thought the structure and the flow of the map could be fun to play. And oh, it's a Team Deathmatch map.