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View Full Version : Static Mesh LOD Issues



NeoNautica
11-11-2007, 09:29 PM
When I run the map in the editor everything looks great. When I run the map in game the static mesh pop in and out of their lowest LOD randomly. Does anyone know what needs to be done to fix this?

http://ghidora.liquidweb.com/~neonauti/NightLife/gow_000.jpg

Molkien
11-11-2007, 10:17 PM
I'm having the same problem with a few of my meshes. I have to be right on top of them for them to show full detail. It doesn't seem to effect most of them though.

MV12
11-14-2007, 06:39 PM
Try copying over all the assets you are using to your own package. Textures, meshes, materials all that jazz, and then save it as a package for your level. just something i would try out