iservealot
11-08-2007, 08:47 PM
Hello, how do I compile custome scripts with Gears of War? The typical development structure is to have them in a folder called Development, in the root install directory, and then have the project name and a folder class inside of that.
Then you are supposed to edit the ini file and add EditPackages=ProjectName
However, I have done all of this, and when I run the "make" command, it just logs "All scripts are up to date" and says that no compiling needs to take place.
Has anyone figured out exactly what the engine is looking for in order to compile scripts?
Then you are supposed to edit the ini file and add EditPackages=ProjectName
However, I have done all of this, and when I run the "make" command, it just logs "All scripts are up to date" and says that no compiling needs to take place.
Has anyone figured out exactly what the engine is looking for in order to compile scripts?