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View Full Version : Clan of modders Lets do something



karmatized
10-20-2007, 05:28 AM
Whats up guys, as i look upon us i see a difference in players. 2 groups people who play the game and people who make the game. I was once a long time ago in the guerilla unit °GU clan, now those that knew of us way back when knew that we where one of the biggest clans to release maps on a regular basis. More people played some of our maps then a lot of other quick throw together a crap map with a logo clans.

So anyways basicly i think it would be a neet idea to get a bunch of us mappers/modders together in out own click. Not only can we help eachother and answer questions for eachother. The modders probily have the best reviews on how and what to do with maps to get them playing just right.

Such a click still has requirments though.

Number 1 and this is a big one.
You must have experience in something relating to production, this can be many things. Unreal editor, Photoshop/texturing, 3d creation in such programs as maya / max, 2d Paper sketch designs, General level design {Graph papering}.

Number 2 be a decent player

Number 3 be friendly and willing to not only receive help but to give it

number 4 dont be a troll

number 5 There is no pressure to make a map or release it with any deadlines, Also there is no pressure for matches and such.
You being a part of a match, a tournament or a skrim is up to you, Having a real life comes before the game and it will be understood.

A dedicated server, webhost and vent server will be put into place for our use.

The goal of such a clan is simple to give us a kool place to hang out, make friends and a name that will by be known to the community as a brand that = a great map/mod/mutator

Clan tag names are still in the air as i dont want to be the one to name us without actual member involved.

If anyones down to start someone shoot me a line at karmatized@gmail.com

Tell me a little about your self and also whats your experience with the design process of the unreal engine.

As for me im experienced in, design, mapping, texturing, sound/video editing and maya for static models and general 3d work.

by the way all gametype players are welcome but please note, this clan is based a lot around creating content with others with a forum and method for distrobution.