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3Deeing
08-11-2007, 09:22 PM
A tactical/team-based multiplayer mod.
http://mods.moddb.com/9690/post-effects/


After a nuclear attack on the continental United States of America, the country is left open to even more attacks. The politicians have fled, and the structure of the US is weakening, however, a group of patriots, composed of both US soldiers and private citizens emerge to reclaim the United States in hopes of one day returning it to its full glory.

In this multiplayer mod, you take on the role of either the US military/citizens or the opposing illegal aliens trying to take over the country. At various levels, you stop the terrorists from blowing up objects, recapture key territories, and save innocents lives. The opposing force will be responsible with trying to stop the incoming assaults.

Utilizing the power of Unreal Engine 3, this mod hopes to take tactical fighting to the next level. Don't have a clear entrance to a room to rescue the hostage? Simply blow a hole in the wall to get there through means of a small demolitions pack meant for such tense operations. Both teams are equipped with various explosives, weapons, and other items to further engage the player in the action.



Currently looking for several positions, from modelers, to texture artists, concept artists, coders, animators, etc. Feel free to join!
http://i170.photobucket.com/albums/u267/BF2_review/USAFlag.jpg

Planned for UT3 unless the animations, etc. of Gears of War would be more applicable.

Mastame
08-12-2007, 01:47 PM
Oh controversial! :D I like the idea a lot, good luck on the project.

RustyGun
08-12-2007, 02:04 PM
same...sounds like fun

EntropicLqd
08-12-2007, 02:22 PM
Nice idea. Good luck with it.

3Deeing
08-12-2007, 03:31 PM
Thanks for the comments. I'm ("we're") always looking for those that might want to help. Not asking for the best at everything, just people wanting to learn and practice, especially for portfolio work. :)

musilowski
08-12-2007, 05:35 PM
Sounds nice for a simple plan. Good luck. :)

3Deeing
08-16-2007, 10:51 PM
Small prop updates,
http://moddb.com/images/cache/mods/96/9690/gallery/water_67331.jpg
http://moddb.com/images/cache/mods/96/9690/gallery/water_67296.jpg

Skill
08-17-2007, 03:17 AM
sounds wicked awesome. Everyone enjoys being able to blow through walls, except campers, but we hateses thems...grr

3Deeing
08-17-2007, 09:39 AM
Yeah, I was just having a chat with a friend in S.W.A.T. who was also in the demolitions team for several years, so he was filling me in on all the various names of the explosives used, how it was accomplished, etc.

:)

3Deeing
10-16-2007, 12:05 PM
Ok, expect some updates in the next week or two. :)

Caravaggio
10-16-2007, 04:14 PM
Dare I ask about this invading force? What exactly is the story there or will they just be a faceless "enemy"? There's a bit of a difference between an illegal alien and an occupying force.

Also, do you have a coder? I'm not one but the way the engine works I imagine you'd have to make these possible blast holes predetermined areas. It'd be neat either way.

3Deeing
10-16-2007, 05:07 PM
More will be revealed shortly.

As for the coder, I'm learning coding myself, but we're always looking for more help.

Serenity
10-17-2007, 06:43 AM
Sounds great, but put in the intro story that whole world is attacked, but that story is developing in the USA, you know, that way it won't look like they are the only heroes and victims. But idea is great.