ThePigster
01-17-2007, 09:33 AM
First off, my question for Joe. Is it possible to get any more dlc for UC2? Of course, everyone would love to see more playable bots and another patch, but I doubt we'd get something like that. So what about just a few mutators? I figured I would ask now since GoW is done along with it's first patch and dlc.
Joe and everyone else here: how about some mutator ideas? Ya know, something the devs actually could make without having to rewrite the game code and without having to make new models and other such time consuming things.
Here's what I would love to get:
Classic UC Hybrid
No melee
First person only
Keep the character weapons with alternate fire mode(freeze, poison, ect.)
Keep character classes
Keep the Speed, Nimble, Heal/Regenerate/Upgrade adrenaline moves(Or all adrenaline moves except predator and homing)
Increase Game speed to match UC1
Keep lock-on(though not crucial)
And the capper: Everyone starts with every Explosive and Energy weapon. I figure it's probably not feasable to have weapon pickups(since it's not in the game code, I'm guessing), but we need a weapon variety for the Classic UC gametype. The weapon cycling would be the same depending on you controller set up. I use the "Sniper" set up, for example, so the black button would cycle through the energy weapons, and white through explosive.
I'm not into coding and creating mods, but I figure this mutator wouldn't require much effort since everything is there already and just needs to be put together(I think).
What would you guys want? Something reasonable that the devs could make quickly.
:)
Joe and everyone else here: how about some mutator ideas? Ya know, something the devs actually could make without having to rewrite the game code and without having to make new models and other such time consuming things.
Here's what I would love to get:
Classic UC Hybrid
No melee
First person only
Keep the character weapons with alternate fire mode(freeze, poison, ect.)
Keep character classes
Keep the Speed, Nimble, Heal/Regenerate/Upgrade adrenaline moves(Or all adrenaline moves except predator and homing)
Increase Game speed to match UC1
Keep lock-on(though not crucial)
And the capper: Everyone starts with every Explosive and Energy weapon. I figure it's probably not feasable to have weapon pickups(since it's not in the game code, I'm guessing), but we need a weapon variety for the Classic UC gametype. The weapon cycling would be the same depending on you controller set up. I use the "Sniper" set up, for example, so the black button would cycle through the energy weapons, and white through explosive.
I'm not into coding and creating mods, but I figure this mutator wouldn't require much effort since everything is there already and just needs to be put together(I think).
What would you guys want? Something reasonable that the devs could make quickly.
:)