View Full Version : Problem with Ranked???
Rogue Soldier
01-09-2007, 01:24 AM
True question, not looking for the internet warriors to lynch me. Was there a big problem with the way the ranked matches were being played? Were that many ppl pissed because of buddies hooking up in Ranked?
Myself I liked it, ya got owned at times...but at least when you were with your buddies there was a sense of unity, tactical reasoning and teamwork...randoms not so much....Epic you gave us a taste for a team based leaderboards :D ...blame that guy who does the lobbies, not us :eek: ...J/K
annunaki 23
01-09-2007, 02:42 AM
It violated Microsofts policy nothing more nothing less.
Rogue Soldier
01-09-2007, 02:55 AM
thanks for the clairity on the matter...i didn't know this.
P.S. If Epic would clarify the change in Ranked to the rest of the public has to do with MS policy, im sure there wouldn't be as many fingers being pointed at them....just a thought.
annunaki 23
01-09-2007, 03:15 AM
Fingers are being pointed because we had high hopes for a better system to play with friends. Other companies aren't held to m$ rules because they created their own ranking system. Epic didn't have the time to do the same. I'm certain Epic wants everyone to be happy little gamers, this will all blow over in time. Or maybe we will all be playing something else a short time from now.
syncomm
01-09-2007, 03:17 AM
This was covered awhile back in the forums (the posts are gone now.) There are still some articles floating around on it like this one from joystick:
http://www.joystiq.com/2006/10/06/gears-of-wars-ranked-matches-smell-rank
DojoMax[IGB]
01-09-2007, 03:27 AM
So I read that article....
Yea... Saint's Row has a party/matchmaking system for Ranked games.
k.
syncomm
01-09-2007, 03:36 AM
;24745972']Yea... Saint's Row has a party/matchmaking system for Ranked games.
Does Saint's Row have a party system (invites and all that jazz) for ranked matches + TrueSkill somehow? That is really odd!
annunaki 23
01-09-2007, 03:47 AM
I would love to keep this conversation going but disscussing other games and comparing them in here is not allowed.
syncomm
01-09-2007, 04:02 AM
I would love to keep this conversation going but disscussing other games and comparing them in here is not allowed.
doh! Didn't know that! Thanks for pointing that out. OT conversation ended ;-)
Funaki
01-09-2007, 04:07 AM
Does Saint's Row have a party system (invites and all that jazz) for ranked matches + TrueSkill somehow? That is really odd!
ok ok wait how does that not make sense thats the only way trueskill works
it picks a player who has roughly the same skill as you and throws you in
how does picking the game you join work with trueskill? it dosnt gow dosnt have trueskill no matter how much they advertise it on the leaderboards
Rogue Soldier
01-09-2007, 04:35 AM
No matter what way you look at it the common denominator in most of the threads and posts about the new "raped" rank matches....is that ppl want to a party system that incorporates a individual and/or team based leaderboard. Odds are it won't be around until GoW 2. This sucks :mad:...its almost like you got your first taste of Playboy and then have to go back to the Sears bra/panty section :eek:
syncomm
01-09-2007, 04:38 AM
ok ok wait how does that not make sense thats the only way trueskill works it picks a player who has roughly the same skill as you and throws you in how does picking the game you join work with trueskill?
When joining a custom game it doesn't check your TrueSkill to allow you in, however everyone who joins thereafter from a quick match is checked against the normalized mean of the skill of the players in that room. The issue with host names brought this to a head, because one team would be comprised entirely of hand picked people with various TrueSkill levels -- then quick match would bring in random folks. So you would start with something like:
Cogs:
Alice - 60
Bob - 40
Locust:
Randy - 60
Chad - 40
Matchmaking would try to grab a few people at "50" (or so) to fill in the gaps. However, once they join the room Alice and Randy (60s) both go Cog. Bob is told to go Locust because Norbert (Alice's friend is coming). Which gives this:
Cogs:
Alice - 60
Randy - 60
Norbert - 60
Locust:
Chad - 40
Bob - 40
Mulligan - 50
Now matchmaking needs to find two more players. Whatever it chooses can't stop the disparity in skill created between the two sides. The probability of Locust winning deminishes and the Cogs pwn everyone they play with and keep getting higher skill ranks.
Turning off the host name isn't the "end all" solution here, however it makes it more difficult to get into the situation described above, and hopefully keeps each team closer to the 50/50 chance of winning. A game in which all players use "quick match" is the still likely to have the highest chance of being dead even in terms of skill.
Funaki
01-09-2007, 04:45 AM
oh i didnt know people used the quick match button?
lol well with that you might as well take out coustom match cause anyone can find your room for example ive had the game since it came out a friend got the game for xmas can find the game no problem
i just dont see why epic didnt take time and learn from the masters of online functions bungie.....sure people had lvls they didnt earn legitly but it sure the hell worked better then epics "trueskill" system witch i still believe has none
syncomm
01-09-2007, 04:48 AM
i just dont see why epic didnt take time and learn from the masters of online functions bungie.....sure people had lvls they didnt earn legitly but it sure the hell worked better then epics "trueskill" system witch i still believe has none
Microsoft is actually behind TrueSkill. They created it to deal with issues they perceived in the Halo 2 matchmaking system. AFAIK, all games coming to XBL (certainly all MS games) will be using it.
Funaki
01-09-2007, 05:05 AM
no tha is where your wrong saints row didnt do it this lame ass way
and hao 3 will not seeing how they already talked about the diffrences between ms policy and the way bungie did it and they said the way bungie does it dosnt not go against ms policy i just dont see why people cant see epic got lazy on this game sure the graphics are nice but they kina got lazy towards the mp but anyways im sure your happy thinking your right
syncomm
01-09-2007, 08:20 AM
Funaki, I'm not sure I could totally understand your post -- no offense intended. I do agree that there should be some transparency in what this "policy" is and how other developers are implimenting (or planning) things which, on the surface, seem to go against what is publicly known about it. I disagree that Epic is lazy -- they have done a stellar job with both GoW and UT. There are some credible reasons for the decisions they make in reguards to the multiplayer aspect of this game.
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