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FrostBiteEST
09-30-2006, 11:16 AM
I found in beyond ut forums http://forums.beyondunreal.com/showthread.php?t=178261

So its good onslaught is warfare and they vervy much on singel player campain making some story and adding cinematics and also making bots vervy smart and add personality!!!!

And epic promise to release ut2007 in Q1 2007

Chromatik
09-30-2006, 11:32 AM
Epic has promised to release it when its done and not before then...

Dr Digital
09-30-2006, 12:16 PM
I can't wait to get my hands on UT2007 but I'm not gonna hold my breath for a Q1 07 release.

cinnix
09-30-2006, 12:45 PM
I'd rather they took their time over it to be honest, it will come soon enough anyways. If its laters than Q1 of 2007 it gives me time to upgrade aswel :)

FrostBiteEST
09-30-2006, 01:01 PM
maybe ut 2007 comes more singel player game rather than multi player if they make both good then its perfect

Hedge-o-Matic
09-30-2006, 01:12 PM
The paraphrasing of the article is not very helpful. When the comparison between the graphics levels of GoW and 2k7 was mantions, it didn't indcate in which direction 2k7 would be different. I can't imagine that it will be less visually impressive, frankly. also, the single sentence "ONS is Warfare now." WTF does that mean? That they are actually the same gametype? That, after all the hype we've been getting, Warfare doesn't exist, but is just a code for ONS 2.0? Really, this post is not very helpful. More like taking facts and spawning a wave of rumors with them. Good work!

sure
09-30-2006, 01:14 PM
A nice single player campaign? That's good.
And ONS=Warfare, didnt we know that already?

fuegerstef
09-30-2006, 01:24 PM
-ONS is Warfare now.

I wanted a good and balanced ONS. And now this... ..thanks a lot.

Don't wanna carry around some Orbs and stuff in ONS...

:(

Henrik
09-30-2006, 01:33 PM
I used to think keeping ONS and Warfare seperate was a good idea, but consolidating ONS and AS into something even more immersive sounds even better. Tell you what.. keep it this way, and keep calling it Warfare.. just sounds better than "ONS 2.0". 1 more thing, make it so that mappers have a large degree of flexibility in how they design the gameplay of the map. So it could be more AS based, more ONS based, or neither.

Xyx
09-30-2006, 02:45 PM
epic promise to release ut2007 in Q1 2007
When it's done, more likely. And even then, only a fool believes a software release date. Developers categorically underestimate the loose ends, marketing people categorically promise what cannot be delivered.

Root
09-30-2006, 03:53 PM
ONS is Warfare is a good thingL glad to hear it.

Cant see having both.

[uMA]Decayed
09-30-2006, 04:16 PM
So ONS is no more? Just warfare?

Hamburger
09-30-2006, 04:17 PM
I thought Assault was now warfare? I know Epic said Ons will still be Ons so im completely confused.

Nietzsche
09-30-2006, 04:38 PM
I thought Assault was now warfare? I know Epic said Ons will still be Ons so im completely confused.

Ons will be DM and TDM + AS will be warfare, at the same time BR will be made into the NEW ONS, which will be all better and stuff :)

X-Cannon
09-30-2006, 04:55 PM
Ons will be DM and TDM + AS will be warfare, at the same time BR will be made into the NEW ONS, which will be all better and stuff :)


If I wanted AS I would have played AS!
If I wanted BR I would have played BR!

I played neither because I couldn't stand them, so now I get my fav mod tossed in favor of mix and match?

gg epic, I will patiently wait and see what happens. I just don't have alot of faith in epic at this point.

Hamburger
09-30-2006, 05:25 PM
Ons will be DM and TDM + AS will be warfare, at the same time BR will be made into the NEW ONS, which will be all better and stuff :)Will it?

I don’t want Br made into Ons. I want Ons the way it is now just with better understanding of how to actually make it work. The stock maps like Torlan were a huge let down. I hope they keep Ons and learn from there mistakes.

Why would they want to but a ball in an Onslaught map any way? Seems really pointless to me when they could add it to warfare.

Edit or is warfare Ons???????????????????????????????????????

Nietzsche
09-30-2006, 06:00 PM
0o sorry for the irony, guess it went straight past both of you 8(

FrostBiteEST
09-30-2006, 06:09 PM
Edit or is warfare Ons???????????????????????????????????????[/QUOTE]


Yes

*BareVibes*
09-30-2006, 06:29 PM
they might as well call it Unreal Tournament 2008

fuegerstef
09-30-2006, 06:49 PM
Ons will be DM and TDM + AS will be warfare, at the same time BR will be made into the NEW ONS, which will be all better and stuff :)

Now I am confused.

Wasn't vCTF departed from mutant and made a new Gametype and Invasion is now Warfare combined with regular CTF??
Or is Bombing Run the new Deathmatch with Flags instead of Balls and ONS is Warfare without Vehicles whereas vCTF is Last Man Standing without Players???

iLL
09-30-2006, 06:50 PM
Glad to see ONS and Warfare the same.Theres already too much focus on vehicles and now VCTF so I do not think we need another vehicular gametype.

Release date,yeah whatever.Epic never releases anything when they say.Them and every other software maker pushes things back or leads the public to believe its coming out sooner to hype it up and get the buzz spreading well before its actual release.

I still say spring '07,but boy would I like to be wrong here.

FireCrack
09-30-2006, 06:55 PM
0o sorry for the irony, guess it went straight past both of you 8(


I beleive the word you are looking for is actualy "sarcasm"

DavenH
09-30-2006, 07:10 PM
I beleive the word you are looking for is actualy "sarcasm"

Thank you!

Nietzsche
09-30-2006, 07:52 PM
I beleive the word you are looking for is actualy "sarcasm"

no, actually it's cynicism. :P

Bishop Gantry
10-01-2006, 11:00 AM
Havent seen anything as of yet even remotley hinting at UT2007 having singleplayer, playing against bots is not singleplayer...

Hedge-o-Matic
10-01-2006, 11:26 AM
Gah! I forget about the resource management model. And didn't they float this whole "Commander" baloon when they were developing Onslaught, and decided against it in the end? It really sounds to me as if the dev team has lost it's moorings. Maybe they should stop the brainstorming sessions, and changing the concepts. The lesson I had hoped they'd learned from DOM was to keep a proven, simple formula simple.

When will Epic learn that for every sentence of explanation needed for a gametype, you lose half the players? Onslaught was the pinacle of what players seem capable of handling. I think that having the dev team play, day after day, incrementally increasing the complexity week by week, may mean they don't understand objectively how far astray they're going.

I'm begnning to sense a disaster in the making, and I'm usually more optimistic that this. God, I hope I'm wrong.

NeoPhoenixIIM
10-01-2006, 09:03 PM
Well they merged every other game type together, so it would only be logical and fair to do the same with ONS and Warfare. Though I'm still not convinced that it isn't just a rumor.

dinwitty
10-01-2006, 09:26 PM
Havent seen anything as of yet even remotley hinting at UT2007 having singleplayer, playing against bots is not singleplayer...

Unreal was singleplayer but there were players who bought the game just to hit the MP and never played the SP.

So maybe EPIC is making a stronger SP experience than just DMing in the maps you will play online anyways?

oh, BTW, I'll just make this comment, I thought UT99 finishing trophy stuff was way cooler than UT2k4.

Gregori
10-01-2006, 09:42 PM
oh, BTW, I'll just make this comment, I thought UT99 finishing trophy stuff was way cooler than UT2k4.

Oh, that wasn't just your opinion, UT99 trophy room ending was infact objectively a million times better than the **** we got served with UT2kx.


I'm hoping myself for the return of the Trophy room aswell as good ending clips.

Maybe your team/character would be seen lifting the trophy above their heads infront of an enourmous cheering crowd, in a bit scene like FIFA World Cup and not unlike the ending sequence of Star Wars IV!

The5thviruz
10-02-2006, 12:14 PM
Yes, I too am hoping for useless crap that in no way affects gameplay and does nothing at all.

Modulus
10-02-2006, 12:53 PM
Well they merged every other game type together, so it would only be logical and fair to do the same with ONS and Warfare. Though I'm still not convinced that it isn't just a rumor.

They didn't mess with DM did they? There's still going to be seperate gametypes for DM and TDM, right? A merger like that just wouldn't make sense to me.

Is DOM still in the game? I used to enjoy that from time to time...

Could care less about anything else besides Rocket Arena, but that's a modders gametype so I'm not worried there.

MonsOlympus
10-02-2006, 12:55 PM
Well there was some talk of vDM awhile ago but it seems to be about CTF and that merger now. Dom is gone too!

Tuqui2.0
10-02-2006, 01:11 PM
I like the idea of merging those gametypes... it means less fragmentation on the community. GG Epic! :D

As for the single player... I likes it !!! :p

NeoPhoenixIIM
10-02-2006, 02:53 PM
They didn't mess with DM did they? There's still going to be seperate gametypes for DM and TDM, right? A merger like that just wouldn't make sense to me.

Is DOM still in the game? I used to enjoy that from time to time...

Could care less about anything else besides Rocket Arena, but that's a modders gametype so I'm not worried there.

DM/CTF have been merged with VDM/VCTF from the info I've read and DOM and AS have been out of UT2007 from the get go.

So pretty much we have CTF/DM/TDM (with vehicle maps mixed in), ONS hybrid, and DM 1vs1.

fuegerstef
10-02-2006, 02:58 PM
DM/CTF have been merged with VDM/VCTF from the info I've read and DOM and AS have been out of UT2007 from the get go.

So pretty much we have CTF/DM/TDM (with vehicle maps mixed in), ONS hybrid, and DM 1vs1.

Don't forget about TAM. It is custom but will be out quite early after release I think. And I believe it will get a huge following again as in UT2k4 (2.57).

Gregori
10-02-2006, 03:04 PM
Yes, I too am hoping for useless crap that in no way affects gameplay and does nothing at all.


If thats your attitude, I'd say lets forget about the fancy graphic accelarators and give UT2007 the same graphical detail as Pong! Atleast more people would be able to run it then!

The5thviruz
10-02-2006, 03:11 PM
If thats your attitude, I'd say lets forget about the fancy graphic accelarators and give UT2007 the same graphical detail as Pong! Atleast more people would be able to run it then!

Works for me. In UT2004 I turn all the details down to low except for the character model. I'll probably be doing the same with UT2007.

Scylla
10-02-2006, 03:13 PM
Once again, you didn't read his post, Gregori.

Graphics do affect gameplay, it wouldn't be a frist person shooter in 2D would it?

And don't go "no u didn't read my post because it's about graphics too!!!1121" because a room which you just look at has nothing to do with gameplay.

Gregori
10-02-2006, 03:41 PM
He responded as I expected he would (It suits me, I turn down the graphics blah blah blah), so it appears that once again it is you who doesn't understand.

This little petty quest that you have to pull me up is getting really old and just makes you look stupid and pathetic! Will you please get a life.

Scylla
10-02-2006, 03:43 PM
Sorry, I forgot that you can't take me replying to your posts and you result in calling me sad and pathetic in one way or another.


And don't go "no u didn't read my post because it's about graphics too!!!1121" because a room which you just look at has nothing to do with gameplay.

Seemed you ignored that.

The5thviruz
10-02-2006, 03:49 PM
He responded as I expected he would (It suits me, I turn down the graphics blah blah blah), so it appears that once again it is you who doesn't understand.

This little petty quest that you have to pull me up is getting really old and just makes you look stupid and pathetic! Will you please get a life.

I couldn't care less how you expect me to respond. My response was to your stupid reply, which had nothing to do with my previous comment.

If you think Epic should waste time on retarded crap like trophy rooms when they should be focusing on more important gameplay elements, you need to shut the hell up.

But instead, you'll go and cry some more about UT99 right?

Scylla
10-02-2006, 03:52 PM
It amazes me how many people on this forum think disagreeing with them is sad and how they can't come up with a real argument. Or they are an over zealous fan boy.

Root
10-02-2006, 03:55 PM
Although it's retarded to say the graphics are pointless, I see the mans side.I ralrey run it full setting either, even though my machine is fuly capable.

Modulus
10-02-2006, 04:09 PM
DM/CTF have been merged with VDM/VCTF from the info I've read and DOM and AS have been out of UT2007 from the get go.

So pretty much we have CTF/DM/TDM (with vehicle maps mixed in), ONS hybrid, and DM 1vs1.
OMG - What freaking idiot made that descision?? vDM mixed in with DM!? That's the most retarted thing I think I've ever heard.

Goddamn I hate vehicles... Why would they mix a traditionally non vehicle based mode with.... lol omg... So I'm going to be fragging away and when the next map loads I may have wheels??

LMFAO @ Epic

MonsOlympus
10-02-2006, 05:58 PM
Originally posted by The5thviruz
If you think Epic should waste time on retarded crap like trophy rooms when they should be focusing on more important gameplay elements, you need to shut the hell up.

Actually I like trophy rooms, I dont think it would take that long to make that it would have an impact on gameplay etc, especially with the super ultra unrealed 4 (or whatever its called in the next one).

Ever played canivores I think it was, quite satisfying roaming the trophys taking a look at big stuffed t-rex's and velociraptors youd killed.

iLL
10-02-2006, 06:49 PM
They didn't mess with DM did they? There's still going to be seperate gametypes for DM and TDM, right? A merger like that just wouldn't make sense to me.
.

They have messed with (I like to say messed up myself) everything.Vehicles are being forced upon us regardless of them saying "Its map based".DM and CTF now have vehicles standard even though there will be some maps without.Utterly ridiculous,but hey its their game so bend it over.

What makes sense to us doesn't matter.Its the masses they're after and in case you don't know this we aren't in that group.

dinwitty
10-02-2006, 06:56 PM
Yes, I too am hoping for useless crap that in no way affects gameplay and does nothing at all.


I couldn't care less how you expect me to respond. My response was to your stupid reply, which had nothing to do with my previous comment.

If you think Epic should waste time on retarded crap like trophy rooms when they should be focusing on more important gameplay elements, you need to shut the hell up.

But instead, you'll go and cry some more about UT99 right?

after a sequence of heavy fragging, its cool to cut back and let the coolness fly.

UT was about winning each gametype category. At the end of CTF matches everybody was running to the winning flag and doing celebration taunts.

YEEEHAWWWWW

fuegerstef
10-02-2006, 07:38 PM
If the online gameplay is good, I am all for a nice SP experience. Nothing wrong with that. But never lose the main focus of an online playing game: MP action.


A big German PC gaming magazine (print) said the following in their last issue:

"EPIC said that 50% of the buyers never played UT2k4 online, but we think that playing UT offline is like mastu***ting when you are married to Gina Wild (famous German pr0nstar)". And they hit the nail on the head.

iLL
10-02-2006, 07:55 PM
"EPIC said that 50% of the buyers never played UT2k4 online, but we think that playing UT offline is like mastu***ting when you are married to Gina Wild (famous German pr0nstar)". And they hit the nail on the head.

Definitely agree here.

A SP experience would be awesome especially since so many other FPS games allow you to go through a good adventure SP type experience and yet the MP is still there.

When the SP is complete you should have some sorta grasp on the movements and weapons to be able to compete a bit online.

I'd say alot of that 50% are kiddies who aren't allowed to be online with which is BS since its a mature rated title.

The MP is the bread and butter for me and everyone I know,it always has been.

Scylla
10-03-2006, 11:25 AM
Hey guys, how about we make a weapons room! And a vehicle room! Then we can look at the vehicles and weapons we use! Let's also have a bedroom! And a kitchen!

Of course you can only look at stuff...

MonsOlympus
10-03-2006, 11:45 AM
I think they already did that with the malcolm clip where he speaks german, he's got a pet robot too :D

Henrik
10-03-2006, 01:36 PM
I'm getting tired of all this *****ing tbh.. people complaining about vehicles in DM for instance. First of all, you're just reading something into the statement that is probably misinformation to begin with. The only thing I've ever read about vehicle gametypes in UT2007, besides warfare, is vCTF being merged with CTF. they will all be listed in one category.. some maps will have vehicles, and some won't. Nobody has EVER said anything about vehicles being added to DM in any Epic interviews.. and even if they did:

Did you ever play the original UT? You'd often have vehicles in the maps, but you couldn't get into them. The ability to put a useable vehicle in a DM map is, imo a good thing.. Let people create maps the way they want em.. Maybe the vehicle could be in a hard to reach place, and be as desireable as say, the redeemer.. Or it could be grabbed by the first team to get to it in TDM and used to get a certain advantage.. It adds a dynamic to the play that wasn't there before. Obviously indoor maps are much less likely to have any vehicles, and it is not like every outdoor map will have them.. I don't see the big deal if someone can make a vDM map if they so desire, and have it mixed with reg. DM maps. Personally I find DM/TDM pretty boring nowadays and wouldn't mind some fresh stuff in it.

MonsOlympus
10-03-2006, 02:11 PM
Nobody has EVER said anything about vehicles being added to DM in any Epic interviews.. and even if they did:

Actually they have at e3, ummz last year... They said they were playing with the idea but your right the merger seems to only cover CTF with and without vehicles.

Ive seen a few games which include turrets in dm, thats pretty cool. You cant move them around or anything, personally Im sceptical of vDM and how well it would work and balance.

Flak
10-03-2006, 02:19 PM
Lets try to keep the personal attacks out of the thread so we can keep this open.

p2xelgen
10-03-2006, 02:52 PM
A little love ladies and gents :p

Scylla
10-03-2006, 03:00 PM
Or it could be grabbed by the first team to get to it in TDM and used to get a certain advantage..

People complain now that onslaught is all about the first one to get the node connecting to the primary node... take Torlan for example...

Vectorspace
10-03-2006, 03:19 PM
Nobody has EVER said anything about vehicles being added to DM in any Epic interviews...
Actually they have at e3, ummz last year... They said they were playing with the idea but your right the merger seems to only cover CTF with and without vehicles.Perhaps they meant they were toying with the idea of Vehicle Deathmatch, rather than vehicles in Deathmatch - everyone always in a vehicle rather than DM with vehicle spawns..?

I'd imagine Manta or Raptor Deathmatching could be quite fun...

On the other hand, I'd think it would be exceptionally hard to create/balance a DM map where there is both on-foot and vehicular DM combat - especially if there were more players than vehicles. Larger maps that have room for vehicles would be too open for on-foot DM, and tighter maps wouldn't have room for vehicle movement.
And, of course, any player with a vehicle would have a massive advantage over the players without vehicles.

Henrik
10-03-2006, 03:20 PM
Scylla: and people complain that DM is about whoever gets to powerups first.. so what's your point.. that's how the game is played. what needs to be done to make it FUN and give the other guys at least a fighting chance, is to give people better starting weapons, and it seems like Epic is doing that too.. so we should just wait and see how the demo feels.

MonsOlympus
10-03-2006, 03:37 PM
Originally posted by Vectorspace
Perhaps they meant they were toying with the idea of Vehicle Deathmatch, rather than vehicles in Deathmatch - everyone always in a vehicle rather than DM with vehicle spawns..?

Very good point, I take it your hinting at people spawning in vehicles and then battling it out? Maybe I missed the point, but yeah they did say they were just playing with the idea so I dunno if its solid now or not. My concerns were about on foot and vehicle combat at the same time, its just an easy way to score frags unless vDM is not based on frags but score in which case I dont really see a merger with classic DM as an option. Since CTF is about score over frags it fits better, ofcoarse vDM and vTDM could make it as one gametype in that case.

Its all very much up in the air because we dont have the info we need to have a solid discussion, atleast theres a few people that can discuss possible outcomes and even throw things from a different perspective ;)

Edit: Actually thats a damn good point, think about it then people cant complain because essentially CTF with vehicles and Vehicle CTF are different gametypes....

Bishop Gantry
10-03-2006, 04:29 PM
Scylla: and people complain that DM is about whoever gets to powerups first.. so what's your point.. that's how the game is played. what needs to be done to make it FUN and give the other guys at least a fighting chance, is to give people better starting weapons, and it seems like Epic is doing that too.. so we should just wait and see how the demo feels.

All the problems currently associated with Ons was brought up back in the demo days of the game, I mean every problem associated with Ons was brought up in a polite proper and coherent manner, same for DM and the loopsided killing sprees...

Epic simply didnt listen While as everyone is entitled to give Epic the benefit of a doubt, I will not I see the same bloody pattern all over again from Epic and I firmly belive in seing is beliving and Ive seen squat yet to improve my impressions of UT2007...

Napkin ideas, improvisations on the spot and inconsistency up the wazooo.

icewind
10-03-2006, 05:25 PM
All the problems currently associated with Ons was brought up back in the demo days of the game, I mean every problem associated with Ons was brought up in a polite proper and coherent manner, same for DM and the loopsided killing sprees...

Epic simply didnt listen While as everyone is entitled to give Epic the benefit of a doubt, I will not I see the same bloody pattern all over again from Epic and I firmly belive in seing is beliving and Ive seen squat yet to improve my impressions of UT2007...

Napkin ideas, improvisations on the spot and inconsistency up the wazooo.
My thoughts exactly.

A_Spec
10-03-2006, 06:06 PM
Magazines eh, these the same magazines that mistook the Cicada for a Raptor and the Hellbender for an SPMA...

Need I say more?

Vectorspace
10-03-2006, 06:49 PM
Very good point, I take it your hinting at people spawning in vehicles and then battling it out?Yes, that was what I meant. I think it could work - all players spawning in the same vehicle... I can't see it working with the larger, slower vehicles (especially the multi-seater's, but then there is Team vDM), but it could work with Mantas, Raptors, and Scorpions. Maybe not Raptors - all those homing missiles flying around...

Actually, I'm quite interested in the possibility of vDM now... Though my aim with the Manta against other Manta's has always sucked.

Henrik
10-03-2006, 06:52 PM
with mantas you always have to lead.. I win 99% of my manta battles. no exaggeration :)

Nietzsche
10-03-2006, 06:59 PM
Yes, that was what I meant. I think it could work - all players spawning in the same vehicle... I can't see it working with the larger, slower vehicles (especially the multi-seater's, but then there is Team vDM), but it could work with Mantas, Raptors, and Scorpions. [...]

But the space in a Manta is tiny, right now only one person fits in, so how should all players spawn in the same manta? sounds impossible to me, maybe it would work in a levi ... :E ... Im sorry ...

MonsOlympus
10-03-2006, 07:01 PM
vDM-Levirace FTW :p

Xyx
10-03-2006, 09:10 PM
never lose the main focus of an online playing game: MP action. Never lose the main focus of a game that is mostly played offline: SP action.


I'd say alot of that 50% are kiddies who aren't allowed to be online with which is BS since its a mature rated title. And yet they are customers, and their impression of the offline game will either turn them into future customers or away from the franchise.


Why would they mix a traditionally non vehicle based mode with.... Because of a thing called "progress". The only reason non-vehicle was ever traditional is because no FPS brought vehicles to the masses until 2002 (BF 1942). Not because of an informed "hey, this sh!t plays 10 x better when we take those vehicles out" decision.

Xyx
10-04-2006, 05:43 AM
You need to read that bit more carefully before you render judgment. The article does not claim that UT2007 is targeted at weaker gaming rigs. They could bring UT2007 up to the level of Gears, but then your FPS will crawl when 30 players start firing flak shards on your screen. Gears does not have to be able to perform under such extreme circumstances. UT2007 will.

Vectorspace
10-04-2006, 06:44 AM
But the space in a Manta is tiny, right now only one person fits in, so how should all players spawn in the same manta? sounds impossible to me, maybe it would work in a levi ... :E ... Im sorry ...I meant that all players spawn in their own vehicle, but that all the vehicles are the same.

Modulus
10-04-2006, 10:28 AM
Because of a thing called "progress". The only reason non-vehicle was ever traditional is because no FPS brought vehicles to the masses until 2002 (BF 1942). Not because of an informed "hey, this sh!t plays 10 x better when we take those vehicles out" decision.

That's a fact, eh? This is the same stupid thought process that has put 42 different flavored marshmallows in every box of cereal I buy, the gay kareoke function on my reciever that I'll never use, and the 1/2 lb of fries I get with my McDonalds meal... More is always better... If there's room for another feature, better cram it in there.

Nope, sorry... Sometimes more isn' better; it's just more. And in the case of DM, less is more. Vehicles are just another worthless kareoke feature on a very rudimentary device that's supposed to do its job simply. Which of course is part of its beauty. Now instead of concentrating on honing my skills for however long it takes me to improve (with weapons/movement/etc.) I have to periodically switch between two skillsets (vahiclee handling and character handling). Doesn't appeal to me one little bit. I guess I'll be switching servers a lot.

Modulus
10-04-2006, 10:32 AM
I don't have a problem with vDM... It might be fun, but ffs don't mix it with regular DM.

dinwitty
10-05-2006, 07:25 AM
obviously with vDM you can be in and out of a vehicle and can destroy a vehicle with regular weapons. On foot your more manipulatable (for lack of the better word)
I can think of 2 maps now I could make for vDM...heh

iLL
10-05-2006, 05:11 PM
On the other hand, I'd think it would be exceptionally hard to create/balance a DM map where there is both on-foot and vehicular DM combat - especially if there were more players than vehicles. Larger maps that have room for vehicles would be too open for on-foot DM, and tighter maps wouldn't have room for vehicle movement.
And, of course, any player with a vehicle would have a massive advantage over the players without vehicles.

Wanted to make sure this gets read by many because its just that simple.It will change the entire concept of traditional CTF and DM,therefore trashing the original gametype.

Lets just pray we have CTF,DM,TDM,VCTF,VDM (lols still) completely seperate from one another with equal map quality,quantity,and effort spent on honing all apsects of each type to keep them completely unique.

If they are too similar why have that many gametypes?

I still do not understand VDM and VCTF tho.Can't you get that in Unreal WarSlaught. :D

Drive orb home=VCTF
Drive car over player=VDM

iLL
10-05-2006, 05:16 PM
That's a fact, eh? This is the same stupid thought process that has put 42 different flavored marshmallows in every box of cereal I buy, the gay kareoke function on my reciever that I'll never use, and the 1/2 lb of fries I get with my McDonalds meal... More is always better... If there's room for another feature, better cram it in there.

Nope, sorry... Sometimes more isn' better; it's just more. And in the case of DM, less is more. Vehicles are just another worthless kareoke feature on a very rudimentary device that's supposed to do its job simply. Which of course is part of its beauty. Now instead of concentrating on honing my skills for however long it takes me to improve (with weapons/movement/etc.) I have to periodically switch between two skillsets (vahiclee handling and character handling). Doesn't appeal to me one little bit. I guess I'll be switching servers a lot.


Hell yeah!

I want cereal without marshmallows too.

I also do not kareoke (sp?)

Sometimes less is more.Also lets not forget how,when,and where this game started.

Get off the vehicular bandwagon.

Revolt!!!:D

MonsOlympus
10-05-2006, 05:58 PM
Well iLL, if you check out page 6 then you'll notice that VCTF and CTF with vehicles could essentially mean two different things.

VCTF:
Every player spawns as or in a vehicle and the entire game is played from within vehicles with no chance of getting out. You die when the vehicle is destroyed.

CTF with Vehicles:
Like the classic CTF but contains vehicles within the maps so that they can be used when need for attacking, delievering the flag etc.

To me the second one changes the gameplay alot less than the first because the infantry is still in there. I just think this "anti-vehicle" approach is getting alittle old, seriously. I mean yeah classic gametypes will always be just that, I just dont see how it alters the game that much people arnt willing to play. Its not like they cut DM and CTF without vehicles completely, in favour of classic gamemodes with vehicles.

Xyx
10-06-2006, 03:06 AM
Sometimes less is more.Also lets not forget how,when,and where this game started.

Get off the vehicular bandwagon.
Vehicles are simply the next step in shooter evolution.

Yes, less is more, sometimes. Compare:

Classic CTF
Vehicle CTF
Classic DM
Vehicle DM
Classic 1 on 1 DM
Vehicle 1 on 1 DM
Classic TDM
Vehicle TDM
Confareslaught

I'd rather have it like this:

CTF
DM
TDM
Onswarquest

(1 on 1 is nothing but DM or TDM on 2 player maps)

NeoPhoenixIIM
10-06-2006, 11:38 AM
You forgot one thing with that list, there will not be any vehicles in the servival mode (1vs1).

Henrik
10-06-2006, 03:00 PM
1v1 w/vehicles is about the dumbest thing I've ever heard of.

NeoPhoenixIIM
10-06-2006, 03:20 PM
1v1 w/vehicles is about the dumbest thing I've ever heard of.
Aww, come on, it worked with Atari ;) lol.

EDIT: I can just imagin all the teenie boppers wondering WTH I mean by that :p.

Henrik
10-06-2006, 03:30 PM
I'm 28 and I still don't know what you're referring to.

Xyx
10-06-2006, 05:21 PM
there will not be any vehicles in the servival mode (1vs1).
How do you know?


1v1 w/vehicles is about the dumbest thing I've ever heard of.
Manta, Scorpion and Raptor are quite suitable.

NeoPhoenixIIM
10-06-2006, 06:27 PM
How do you know?


Manta, Scorpion and Raptor are quite suitable.

Because they already talked about survival, and didn't mention vehicles once. With every other game type, that was one of the first things they mention. Besides I highly doubt anyone would want to play a graphically enhanced version of Atari's Battlezone.

Modulus
10-06-2006, 06:46 PM
Hopefully there will be a no vehicles mutator.

Tim-Tim
10-06-2006, 11:14 PM
A simple nub question.


I've been out of the loop for a bit, What's all this talk of it being on Xbox 360 now? Is is true or what?

YARRR
10-07-2006, 12:22 AM
lmfao at vehicle 1v1.

Modulus
10-07-2006, 12:35 AM
lmfao at vehicle 1v1.

Don't laugh... It doesn't anymore silly than not giving someone FFA'ing a choice to not have vehicles.

Henrik
10-07-2006, 08:39 AM
It IS silly.
None of the things that make on-foot 1v1's so dynamic are possible in a vehicle 1v1. No pickups, no armor, no nothing. Find each other.. shoot, shoot, strafe, shoot, kill, shoot, shoot, strafe, shoot, die. Repeat. Maybe throw in a horn-honk for good measure.

Vehicles have the potential to be good in team based game modes, because dynamics are created in that the team has to work together to use the vehicles. A tanker might own, but only if the rest of the team stays on their toes and keeps him healed. 3 players might get to a critical point quicker than the other team and dominate because the better on-foot players had the foresight to hop on top of the manta and the driver also really knew how to handle it. etc. etc.