View Full Version : Locust might be inconsistent.
09-28-2006, 10:51 PM
I was at school today, and while I was waiting for my class to begin, I was checking out some of the new GoW videos from the X06 convention. It all looked good, when it suddenly hit me. Putting the GoW trailer and the new video(and some old vids as well) in comparison, I realized that there are some huge inconsistencies in the Locust strategy. You see, in the trailer, one gets the impression the Locust hit like a hammer. The blew up a whole in the ground and they all came guns blazing. However, in the rest of the game videos, especially the new one (when they're pinned down in a square), they seem to come out one by one, blatantly annoucing which whole they're coming out of. Completely inconsistent from the surprise attack of E-Day. It kind of doesn't make sense. Furthermore, the "Locust Horde" denomination is implicating a collective amount, and a barbaric one at that. Hordes use collective tactics, they overwhelm. So why are they all of the sudden attacking like b****es? Are they testing the waters? (unlikely if you ask me, they almost obliterated humanity the first time around, so why test some more?) Or is this a whole in the plot?
Thanks for bearing with it, I just wanted to put this thought out there and see what you guys think. Inconsistent or not, I'll still be there on E-Day.
09-28-2006, 11:04 PM
all locusts are different, they think differently, some arent as smart as others.........
09-28-2006, 11:08 PM
I see, but I'm not addressing particular types, but their grand strategy in general. For instance, all mongolians were different, some smarter than others, but they still kicked huge arse. Dont they have orders? Structure?
09-28-2006, 11:13 PM
yeah, you didnt here the locusts giving orders and such?
The locusts are apparently amazing at flanking as well.
09-28-2006, 11:14 PM
i get what ur saying but im assuming the locusts thought that whatever they were doing was the right thing to do in that situation, like in the emergence holes level, maybe they were given orders to clear the area ASAP, so they didnt have time to duck n cover, they needed to get the job done quickly, and in the other levels the locusts might just be trying to survive by hiding and using cover, im not sure, im just throwing out my ideas
09-29-2006, 01:17 AM
I also remember reading in a different thread by I think Mark Rein that the game's AI setting for the X06 stuff that we saw was on a lower level, meaning the Locusts were dumbed down for the X06 demos that Cliffy did.
09-29-2006, 06:09 AM
09-29-2006, 04:49 PM
Well emergence to was a massive invasion, I like to think of it like the german blitzkrieg I mean they just appear out of no where and smash the opposition of which there happens to be very little of, but as the war presses on the war machine sort of comes to a halt, plus i'm guessing the locusts don't have as many numbers and 50 of them and a corpser aren't going to burst out of the ground to kill 4-5 gears.
10-02-2006, 10:01 PM
i thingk the higher the AI setting the more cover the locust will take and they should flank and the harder they will be to kill.
10-02-2006, 10:17 PM
well it probably was that it was on the easiest difficulty minus a little bit and think of it, no person that is showing off a game that will come out later wants to die in the first 30 seconds of a live demo. They wanted to make sure he would live atleast awhile(or they could have put on a 'godmode' for the demo) they also probably put less locust in there that will actually be in that level on the final product. That seems like a crucial time where you squad gets sorrounded(arg bad spelling i know) and must fend off the horde from all sides so im guessing in the final product there will be way more guys.
10-03-2006, 11:05 AM
that's some dangerous thinking there
don't let big brother hear you
(ne1 catch the hint from George Orwell's movie, 1984)
10-03-2006, 09:01 PM
Someone from Epic said Cliffy just makes the game look easy, completing the first level in a few minutes when it should take around 15. :)
10-03-2006, 10:46 PM
Thats in a demo-specific sense. What about storyline?
10-04-2006, 07:16 PM
It could of been on the "casual" difficulty setting. Game companies usualy do that when they release videos, so they look like they are owning everything. Mabey they spill out like your talking about in hardcore setting.
10-06-2006, 04:10 PM
I'm guessing yes, it's because the difficulty was way down, and also, on Emergence Day humanity was still pretty screwed from wars, plus they came out of freaking nowhere, plus humanity killed their own planet, so yeah, humans still got owned even if the Locusts are dumb.
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