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TDW-Unreality
09-23-2006, 04:58 PM
Hi folks,

does someone know if UT2007 and/or Gears of War will be shipped with a native linux version like UT2003/4?
I'm playing Unreal from the beginning (Unreal 1) and with epic's desicion to create a linux port of the last two UT titles my loyality has grown a lot more ;-)
Linux doesn't suck as much as wondows does and UT runs a bit faster.
I would graditude a Linux version.

What's your opinion?

Phopojijo
09-23-2006, 05:02 PM
2 things,

1) Gears of War isn't an Unreal title... and it may (or if Microsoft has their way, probably) not come to the PC. Consider it a 360 exclusive for now, unfortunately.

2) (From UnrealTechnology): [[Supports network play between different platforms (i.e. dedicated PC serving console clients; Windows, MacOS and Linux clients playing together.)]]
I can assume that means yes.

TDW-Unreality
09-23-2006, 05:08 PM
2 things,

1) Gears of War isn't an Unreal title... and it may (or if Microsoft has their way, probably) not come to the PC. Consider it a 360 exclusive for now, unfortunately.

2) (From UnrealTechnology): [[Supports network play between different platforms (i.e. dedicated PC serving console clients; Windows, MacOS and Linux clients playing together.)]]
I can assume that means yes.

to # 1 - Okay forget about GoW.

to # 2 - Even if it is possible it doesn't mean it will be realized. Unreal II was not portet to Linux for example.
And there isn't even a port for the editing tools (UDE or UnrealED). But reading the Job offers of Epic (GTK or wxWidgets coders) shows that a port is most likely. At least i hope so

Wormbo
09-23-2006, 05:46 PM
UT, UT2003 and UT2004 have all been portet to Linux (2k3/4 even out of the box), so why the heck should UT2007 NOT be ported?

MonsOlympus
09-23-2006, 05:52 PM
Well gears could indeed come to pc just as people think ut2007 might make it to 360. Thats in no way official btw :p

But yeah I think even if gears was to come to pc it would be a vista exclusive forsure hehe

Wail of Suicide
09-23-2006, 06:34 PM
Let's hope so. I'll upgrade to Linux before I downgrade to Vista.

MonsOlympus
09-24-2006, 05:52 AM
Well I think I'll be stickin with xp for awhile yet, hopefully that OS still recieves plenty of lovin after vista is released. Since ut2007 is apparently both dx9 and 10 later or something I should be right to play it on that os. Ive heard dx10 performance is better than dx9 under vista, so that would be the only reason for me to go that way anyway, is because Im getting all new hardware that'll be more than up to the multitask lmao

Oh and yeah I dont see why linux wont get some ut lovin, I dunno if it'll be official support or not like it has been in the past (I think). It might be alittle more like the mac support. Hmmz, I should really check on this, dont quote me hey :p

Tarball|UTzone
09-24-2006, 06:08 AM
Sure !
We need Ports :D
I also wont downgrade to windows Vista :P

JaFO
09-24-2006, 09:06 AM
Indeed ... I'd rather not play games on my pc at all if it meant I had to downgrade to any post-Win2k Microsoft OS just to play games.
Ubuntu/Linux is where it is at for me.

Moloko
09-24-2006, 10:59 AM
After GOW has been out a while I'm sure there will be no objection(if there is now) If it's to be a pretty DX10 title for their new OS it won't hurt MS Vista sales will it. Vista take off with gamers will depend on just how nice this DX10 promised eye candy is, plus the other gameplay benefit of better frame rate. The stuff I've seen looks twice as good in terms of nice detail, as the best DX9 PC games now.

Cleary
09-24-2006, 11:04 AM
Well I think I'll be stickin with xp for awhile yet, hopefully that OS still recieves plenty of lovin after vista is released. Since ut2007 is apparently both dx9 and 10 later or something I should be right to play it on that os. Ive heard dx10 performance is better than dx9 under vista, so that would be the only reason for me to go that way anyway, is because Im getting all new hardware that'll be more than up to the multitask lmao

Oh and yeah I dont see why linux wont get some ut lovin, I dunno if it'll be official support or not like it has been in the past (I think). It might be alittle more like the mac support. Hmmz, I should really check on this, dont quote me hey :p
Also With Windows Vista there are gonna be New Graphics Cards that need to run on DX10.

Thats why im LEECHING off my brothers laptop untill then.

Windows Vista,New DX10 GfX card, 19" screen, 1gb+ram, = one very happy Cleary.

TDW-Unreality
09-25-2006, 01:50 AM
But yeah I think even if gears was to come to pc it would be a vista exclusive forsure hehe

I really hate DX-Only developers... :D
But as far as I know in Unreal engine the Render API is seperated from the engine-code. so it should be easy to port.
With unreal engine one you could write your own drivers. ^^

theeDEATHMASTER
09-25-2006, 02:31 AM
"I just really, really don't care"

MonsOlympus
09-25-2006, 04:55 AM
Originally posted by TDW-Unreality
I really hate DX-Only developers...
But as far as I know in Unreal engine the Render API is seperated from the engine-code. so it should be easy to port.
With unreal engine one you could write your own drivers. ^^

Yeah I mainly said that because its a ms published game so indeed they would expect to get the full benifits. Im pretty sure the ps3 is using openGL, perhaps even 2.0 so linux users should see ut2k7 there one day ;)

Freeman
10-01-2006, 01:17 AM
PS3 is going to use Linux as its OS, its gonna use OpenGL. So, UT2007 on Linux will most likely happen since its gonna be REALLY easy to port it over.

Raynor
10-01-2006, 09:12 AM
UT games always had Linux port so I guess upcoming game will have it too.

Xipher
10-01-2006, 04:32 PM
Last I knew Icculus was still working with Epic helping develop UE3 on Linux. I don't think that has changed.

By the way, hello again.

Crotale
10-01-2006, 04:50 PM
I really hate DX-Only developers... :D
But as far as I know in Unreal engine the Render API is seperated from the engine-code. so it should be easy to port.
With unreal engine one you could write your own drivers. ^^Well, I can certainly understand your POV, but you can kiss an OGL version of UT2007 goodbye on Windows Vista. OGL games and apps will be run through an OGL emulator for DirectX in Vista. This has apparently and understandably ticked off a lot of OGL game programmers, since Windows is their bread and butter when it comes to making PC games. In other words, MS is forcing out OGL so that everyone uses only DX. It's a crappy deal, if you ask me, because all the other OSes are going to eventually get kicked out of the gaming party. Or, at least, that's seems to be MS's intentions.

Xipher
10-01-2006, 05:01 PM
Well, I can certainly understand your POV, but you can kiss an OGL version of UT2007 goodbye on Windows Vista. OGL games and apps will be run through an OGL emulator for DirectX in Vista. This has apparently and understandably ticked off a lot of OGL game programmers, since Windows is their bread and butter when it comes to making PC games. In other words, MS is forcing out OGL so that everyone uses only DX. It's a crappy deal, if you ask me, because all the other OSes are going to eventually get kicked out of the gaming party. Or, at least, that's seems to be MS's intentions.
Wrong, the drivers included with the OS don't include native OpenGL libs, but the Offial drivers from ATi and Nvidia do. They even delt with the issue of Aero being disabled when using OpenGL.

Crotale
10-01-2006, 05:22 PM
Wrong, the drivers included with the OS don't include native OpenGL libs, but the Offial drivers from ATi and Nvidia do. They even delt with the issue of Aero being disabled when using OpenGL. That is good news, if it works. I will have to dig out the tech articles I read concerning this. They spoke to say that a work around may not be the answer since MS is allegedly "forcing" all 3D processing through DX.

If ATI and nVidia has a fix for this issue, I'll be happy. The engineers at my work have been concerned about this because our primary software platform is written in OGL. Who the eff wants to take a performance hit just because of MS's desires to play Pinky and the Brain (take over the world)?

MonsOlympus
10-01-2006, 05:26 PM
Actually I read somewhere that MS was actually one of the companys that founded opengl back in the day, dunno how much truth there is to it. I like dx though its a pretty good system but yeah people should have options, I wish there was more api's tbh, long live glide lmao ;)

Xipher
10-01-2006, 06:07 PM
Here is a screenshot (Vista RC1 32 bit, Nvidia's offical drivers, and ioQuake3)
http://www.xipher.us/gallery/albums/VariousImages/ioQ3vista.sized.jpg
I had it going in windowed mode, still need to tweak the config for my res.

MonsOlympus
10-01-2006, 06:09 PM
Is that my post I see in the background hehe, nah nice post vista is looking more attractive every day. Hows it run? what spec would you recommend, soz about the offs topix.

Xipher
10-01-2006, 07:53 PM
It runs alright on an old 3500+ with 3GB of ram (yes, I plan on moving 1GB to something else soon), Nvidia 6800 GT (AGP). It's not new but I will say RC1 seems to be much better then Beta 2, although it still has some weird glitches.

Crotale
10-01-2006, 09:39 PM
Actually I read somewhere that MS was actually one of the companys that founded opengl back in the day, dunno how much truth there is to it. I like dx though its a pretty good system but yeah people should have options, I wish there was more api's tbh, long live glide lmao ;)Glide was cool, but IIRC, only the 3DFX cards supported it.

I do believe it was Silicon Graphics that created OpenGL. OGL's predecessor was IrisGL (an SGI exclusive).

Xipher
10-01-2006, 09:53 PM
I do believe it was Silicon Graphics that created OpenGL. OGL's predecessor was IrisGL (an SGI exclusive).
Yea, Microsoft was on the ARB, don't know if they still take part in it at all though now that Khronos has started overviewing it.

JaFO
10-02-2006, 01:28 PM
... Who the eff wants to take a performance hit just because of MS's desires to play Pinky and the Brain (take over the world)?
Count on taking more than a mere performance hit, because there is absolutely no reason for MS to support a standard that hasn't been developed or at the very least corrupted by them.

That's why MS is part of OpenGL, OpenDocument and pretty much any committee that is designing an "open" standard.

Oh .. and don't think for a second that Epic, Intel, Sun and IBM aren't playing the same game, 'cause they are. There is not a single company in the world that really wants a true 'open' standard. What they really want is everyone else to use theirs so they can dominate the market with ease.

In other words : if you want OpenGL then you need to look at Linux and perhaps even Apple's OS, because Microsoft will never ever support it with anything other than a token effort.

Xipher
10-03-2006, 01:26 AM
Count on taking more than a mere performance hit, because there is absolutely no reason for MS to support a standard that hasn't been developed or at the very least corrupted by them.

That's why MS is part of OpenGL, OpenDocument and pretty much any committee that is designing an "open" standard.

Oh .. and don't think for a second that Epic, Intel, Sun and IBM aren't playing the same game, 'cause they are. There is not a single company in the world that really wants a true 'open' standard. What they really want is everyone else to use theirs so they can dominate the market with ease.

In other words : if you want OpenGL then you need to look at Linux and perhaps even Apple's OS, because Microsoft will never ever support it with anything other than a token effort.

How about every RFC Standard from the IETF they actually do follow? They even barrowed code from BSD to do it (the famous BSD Copyright is still in the ftp binary)

MonsOlympus
10-03-2006, 01:37 AM
Itd be nice if ms could make a version of dx for linux, with vista though I doubt dx10 and windows are seperate anymore. I always thought dx at a cost to linux peeps would be a good idea, you get the source free if you own windows anyways so itd be kinda the same deal on linux anyways. Well I guess we can dream :p