View Full Version : Devs, repeatable network problems here...
05-28-2005, 03:44 PM
I was hosting a game when my friend tried to join (this being the first time we'd played together), and after he selected his character and weaponry, it took a long time on the "preparing for match" screen and then said that the selected match was currently full. It obviously wasn't 'cause I was host.
I wanted to know if you guys had broken any ground on this issue, because it means that me and him can never play games one of us has hosted. Is there an explanation for this? Is there a way around it? Or is it a bug?
I'd appreciate an answer, and if any dev is interested enough to ask me to do it again, I'm sure my friend would be happy to oblige. This probably happens to countless others, too.
05-29-2005, 02:24 AM
Maybe you guys where trying to join at the same time?
05-29-2005, 12:36 PM
The same thing happens to me quite often, but it says the match is unavailable instead of full. It is rather annoying, but i played a couple other matches then i joined it fine. So...i dunno it must just be something, i can't think of any reasonable explanation.
05-29-2005, 05:45 PM
I'm behind a router, he's not. He said he's had similar problems with others who are behind routers, and that the problems go away if the person behind a router plugs directly into his modem.
This strikes me as something that could be solved by changing a setting on the router. Anybody here know enough to give me any pointers?
05-29-2005, 07:23 PM
dood ive had the same problem since halo. its not just on UC2. heres a way to get over it... get off your server and join dedicateds.
05-29-2005, 10:42 PM
Yeah, that's what we ended up doing--finding a dedi and just playing there.
Nonetheless, it's a real drag that we can't be hosts for one another.
Anybody else have any ideas?
06-09-2005, 02:43 PM
Im behind two damn routers ( one router hooked to another one) and i can still host fine and have people join
06-09-2005, 07:04 PM
well ur lucky, congrats.
06-11-2005, 06:16 PM
Depending on the router, there's various ways to get around the built-in firewalls. The easiest one to deal with is any router that supports having a DMZ (short for De-Militarized Zone). By putting the IP address of the computer or in our cases, Xbox, in the DMZ slot, you effectively place it outside of the firewall. This means you don't have to forward any ports, and usually deals with the "router connected to a non-router" problem people have even when the proper ports are forwarded.
06-14-2005, 06:28 AM
*nods* I've been having networking troubles forever until I put my xbox in the dmz. Now I can host anybody, and it is a wonderful, wonderful thing.
06-14-2005, 07:56 AM
I'm not exactly sure what you guys are talking about. Do you mean going directly from the modem to the Xbox? If you know how to do that, please tell me, cuz I wanna try it, and bypass the router.
06-14-2005, 08:47 AM
warpig is your xbox hooked up into the router? if so then your router is hooked up into the cable modem correct? simply put your xbox ethernet into the cable modem..thats how i play directly into the modem works wonders you never get lag unless the hosts connections sucks other then that once you play in the modem you'll never go back
06-14-2005, 10:23 AM
I tried that. I think I need to configure my IP or some crap. I can't just plug it in and play though.
06-14-2005, 01:16 PM
Warpig, the DMZ does the equivalent of plugging your xbox right into the modem without having to actually phsyically screw around with your networking hardware.
You just have to go to your router's ip address, which I think is 192.168.0.1
Then, for linksys routers go to security, you should see something to set up a DMZ, and just put in your XBox's ip address (available in the dashboard).
For netgear routers, you need to do the same thing, 192.168.0.1, but you set up a DMZ in the "WAN Settings" section.
I'm not familiar with any other brand of router, so you're gonna hafta google it :)
06-14-2005, 01:34 PM
I have D-link.
I'll have to look it up.
06-15-2005, 06:54 AM
my xbox has 2 diff ips one is set for automatic incase i ever play through the router and the 2'nd ip is diff for setting it up directly into the modem the ISP provided the 2'nd ip which is how i manage to play directly into the modem
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