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legacy-DeDe-DidJe
04-25-2005, 12:48 PM
please give infos...

whats are you waiting, lets go! lol

first, lets fix a rule
take a question like:

what do you think of it??

answer rule:

NO post like: I HATE THATS GUN IT SUCK A LOT I CANT KILL A MAN WITH... and like: I LOVE IT MAN TOO SICK I DREAM OF IT... please explain, thats not ashamed...

post more like that: I love the shock rifle because i like the Electric storm when you hit a freezed ball and like: I hate that gun because it's unbalanced (i dont know thats a guess) and i can't kill anyone, even a light character.

so that's your turn...

what do you think of it?? :D

legacy-Invalid
04-25-2005, 01:54 PM
I think the shock rifle is a little too jerky in UC2. The paused shock combo system is nice, but a little difficult to pull off in the midst of a 1-on-1 or such. The primary's damage is a little low, so overall I generally don't use it.

legacy-augy
04-25-2005, 06:16 PM
It's true, the shock rifle is weak, the combo has been pretty thoroughly neutered. Even when the enemy is relatively close (as close as you could ever expect him to be in a real game), the damage is moderate at best, and certainly not worth the time (and ammo!) necessary to coordinate two seperate shots. When you're "dancing" with your enemy, once you fire a shot with, say, a rocket launcher, as soon as you shoot you start aiming where you think he'll be AFTER that shot. With the shock rifle, you have to baby your first shot, which doesn't give you the time to prepare the next one.
But what the guy was just saying about 1v1 seems backwards to me. The shock rifle "traps" with secondary are far better suited to 1v1. In 1v1, you're focusing on killing one person and keeping him from key areas, like full health and Udamage. If you're both looking to pick up a UDamage on some level and you're coming at it from different directions, planting a secondary shot over the UDamage will keep him away from the thing so you can concentrate on him and not worry about the Udamage for a bit. In a FFA, that level of forethought is almost never realised.

legacy-KhanGar
04-26-2005, 08:11 AM
I'd say don't use the Shock Rifle in 1v1.

Use it in free for all deathmatches, and fire hte combo at opponents who are enguaged in melee. Easy multi-kill.

Aesthetically, it's the most gorgeous looking explosion effect of all the weapons imo.

legacy-Invalid
04-26-2005, 01:10 PM
What I meant was:
Someone is chasing you, with melee for example, and your in a small corridor. You get out of the corridor before him, jump up to a ledge or something, and plan to use a shock combo. Blah blah blah, also, don't the shock cores have a timer?

legacy-Holy_Avenger
04-26-2005, 01:17 PM
Uh, no. They disappear after a while but it dosn't blow them up.

legacy-crazzyTHEking
04-26-2005, 01:49 PM
To be honest with u all. The shocke rifle in my opion is the weakest wepon. No offense to the people who like it.

legacy-DeDe-DidJe
04-26-2005, 02:08 PM
yeah guys you've reminded me why i have hated the shock rifle in UT2003... maybe i've expected it will be more powerfull........ but i think the (Damn hot)Design(compare to UT2003) is the only thing really good with this gun, no?

so if you have something to said' Lets Go!!!

PooperStar

legacy-NightorrentV6
04-26-2005, 04:14 PM
Don't copy Tom Price's nickname, make your own. Mine has been Ihsed for a while.

legacy-niqz
04-26-2005, 11:11 PM
I've never really liked the shock rifle.

legacy-Jonefun
04-26-2005, 11:39 PM
I think the Shock rifle is ace .. it takes a steady hand to get plenty of hits but its rate of fire is fantastic .. I use it all the time and find it every bit as effective as the rocket launcher ... the only difference is that unlike the RL you have to hit your target not the floor or the wall :) also not only is the rate of fire excellent but it is fantastic for long range shots .. I use it almost like a sniper rifle.

legacy-KhanGar
04-27-2005, 06:08 AM
Jonefun - do you only use the primary fire? Just curious. The combo is pretty hard to do because it's so easy to see coming and run from. That's why I reiterate - only do it if your opponents are in melee, or if they're in a tight spot.

legacy-NightorrentV6
04-27-2005, 03:23 PM
Once you get leet with the combo, it's a great weapon. It's useless in melee though, because the balls move too fast.

legacy-FViral
04-27-2005, 06:38 PM
I hate AOE weapons. Shock rifle primary is nice, but I feel the shock combo is too stong. I can hole myself up in a hallway by some energy ammo and no1 can touch me w/o getting shocked to death.

Kinda cheap if I do say so myself.

legacy-augy
04-27-2005, 08:56 PM
viral did you play the old UC games? Shock combo was many times stronger than it is now, and the games (well, some of the older unreal titles) were slower moving to boot.

Anyways, for the whole "shock is better ffa than 1v1" issue, I really question how much 1v1 you have played. My brother and I are pretty serious games (he was a top Unreal Tournament and ut2k3 player), and we do a lot of 1v1, so the competition is really stiff :) We feel that shock in FFA is weak. Yeah, you can do combos if 2 other opponents are occupied doing melee, but frankly there isn't ANY explosive weapon that wouldn't be better in that situation. Flak, RL, ripper, 'nade launcher. I'd rather have any of those out over a shock rifle if I ran into that situation, and I'm sure you'll agree. And that's the point: the shock rifle doesn't do much that other guns don't do better, except setting really obvious traps for your opponent, which is pretty much only practically going to happen in a 1v1. Since a 1v1 is all about controllling key items like mega-healths and Udamage, you know where he wants to be. In FFA, there's no obligation to go for the UDamage. Sure, somebody will get it, but if you baby a shock rifle secondary to get the guy going for the UDamage, somebody is going to run up to you and you're going to have to either abandon the trap or try to dance around him and set off the secondary shot, and then you've still got the guy to worry about.

legacy-Jonefun
04-27-2005, 11:41 PM
I always use primary fire .. if you are being chased and you have a light / medium character and you mastered jumping backwards .. off walls etc .. then it is fairly easy to use shock rifle in primary mode to fire rapidly at someone chasing after you.

Augy I agree that for medium to short range the rocket launcher and other explosive weapons own but the beauty of the shock rifle is that it's an energy weapon so I carry RL which i use for medium short range and I switch to Shock for long range cos RL is useless in those situations.

As for shock in secondary .. i tend to use RL for mass damage .. like to wipe out a couple of melee fighters with a tripple ... or six shot lazy RL .. but saying that shock freeze has it's uses for sure

legacy-Invalid
04-28-2005, 02:14 AM
I haven't played alot of 1v1 in UC2(Just got it 4 days ago...trying to unlock the stuffers) but I'm a fairly avid UT2k4 player, so I know how to use the shock rifle. The combos in 2k4 are alot stronger(Usually 1 hit kill...errr...1 explosion o.O). Not to mention the primary kills alot faster.

legacy-iReProphecy
04-28-2005, 08:49 AM
The shock rifle by itself can take down most enemies 1v1 for me. But i wouldnt recomend it. Because probally the people i killed didnt know what was going on. But the charged up freeze bursts is something you shoudl learn to master.

legacy-Invalid
05-01-2005, 04:45 AM
The main problem with it is that the cores are too visible, so even if you planned some strategy, your opponent may see it before you actually complete your comboness.
On the other hand, after testing out some combos, I found that 1-2 usually kill a person, but that's like head on. o.O

legacy-Unrealx0ps
05-01-2005, 07:20 PM
The most fun way of killing a shock combo..er is to hit their ball as it comes out of their gun :)

legacy-augy
05-01-2005, 07:34 PM
Jonefun,

Yeah, shock rifle IS better than explosive weapons long range, but when would you rather have a shock rifle than a snipe long range? No zoom on the shock, and the shock secondary is damn near useless at long range.
Remember the point: i'm not saying shock rifle isn't good, but I AM saying that it doesn't do much that other guns don't do better. I like shock midrange on laggier XBL games, though. Just being able to blow up a secondary sure beats trying to accomodate sporadic lag. For me, it's not useless, but in any serious competitive environment where the lag will be minimal or zero, I'm gonna keep my snipe, thank you.

legacy-Shadowz
05-02-2005, 12:56 AM
if you wanna see the full potential of the shock rifle play against tricky jbi.

legacy-Arkitekt
05-02-2005, 02:41 AM
The Shock Rifle Combo does 100 damage. Plus it's splash damage so it can take out a group of people close together.

The only two things that do more damage are...

Bio Rifle alternate fire: up to 119 damage. (fully charged)... Not sure if this can take out a group.

Sniper Rifle zoomed-in head shot: 600 damage.

legacy-Invalid
05-02-2005, 10:23 AM
600...
That's fujcking ridiculous. Wouldn't like...200 be enough?

legacy-Arkitekt
05-02-2005, 11:31 AM
Well, let's say a character has Energy Shield activated. A sniper headshot should then do 120 damage (20% of normal) instead of 600. I guess they wanted it to be enough to grant an instant kill pretty much no matter what effects or bonuses the target has... ? That'd be my guess. :D

legacy-Devb
05-02-2005, 01:23 PM
I think this gun is only really useful to those oldschool UT pc players who became shock SURGEONS out of nessescity.

legacy-Invalid
05-03-2005, 12:39 PM
If the damage on the primary was better, I'd <3 it. It took me like 5-6 direct shots to kill someone usually(IA-medium). In UT, it's usually 3-4.

legacy-Digininja
05-04-2005, 11:19 AM
I dunno, the shock combo works pretty well for me :) i have quite a few kills due to the shock combo...(I dont even bother with the primary unless i am at long range)

legacy-Invalid
05-04-2005, 03:17 PM
I'm still trying to master sniping. Even with novice bots, I get like 1-2 headshots a game. o.O

legacy-WorldofUnreal018
05-04-2005, 03:20 PM
Heh,seems most of you think the shock rifle is weak. Now, is it weak,or does it actually require skill to use?

The shock rifle is the hardest gun to master in UC2(IMO),and it takes time. Simply spamming the primary or alt. fire gets you no where,this is why its one of my favorite guns,you need skill :P

For those of you who need some tips or some help using it, I made a mini guide for it:

~~The Shock Rifle~~
The shock rifle has changed since the UTs,now the primary fire is much faster,and the shock cores are much smaller. Now,the primary fire should be used *ONLY* as a sniper pot shot. Do not spam it when you have someone right in front of you, you'll get owned.

As for the Shock Cores,only use those as the traps. Shooting and hitting someone with a shock core is about as useful as throwing a broken stick at them. For those of you who don't know,the shock cores can be exploded by shooting a shock core,then hitting that shock core with a primary fire.

Now,the most useful thing about the shock rifle is the shock explosion obvoiusly. However, its really hard to hit those little buggers,so heres some more tips:
--

1) Freeze them. You can do this pressing and holding down the LEFT trigger,and then pressing the RIGHT trigger. This will freeze the shock core in mid air,allowing you to use it as a portable air mine!

2) Build them up. Many people do not know this,but freeze on in mid air,then keep shooting more cores into the frozen one. This will allow it to grow larger and larger. Finally,shoot it for one BIG boom! This is really useful on maps with one way,like Viper Pit. Of course...the explosion can hurt you as well,so becareful!

3. Practice on a bot or two. Remember,moving your crosshair slighty after firing a core can mess up the whole process!
--

Practice some more and i'm positive you will see how amazing this weapon can truly be. Every weapon as its advantage,and for the shock rifle,you must find it yourself. :P

legacy-augy
05-04-2005, 08:26 PM
I should 'fess up: I am getting to like the shock rifle more now, especially as I'm getting better at hitting my secondarys while moving, and essential skill if you wanna use this thing effectively. Most maps, a snipe is still better, but sometimes it really works out nicely.