View Full Version : How will standings/stats be managed?
legacy-JayMac19
02-26-2005, 10:09 AM
I,m just curious how they will be handled. Will there be individual pages for each player or just one huge leaderboard?
evolution
02-27-2005, 07:44 PM
During matches, you can see the session stats (i.e. the stuff that only applies to that session) for all of the players in the match by flipping through pages in the scoreboard (one page per player) using the black/white buttons. If it's an Xbox Live match, you'll also be able to see the Xbox Live stats for all players in the match through the ingame Xbox Live menu.
Outside of matches, if you're signed into Xbox live, you'll be able to see the Xbox Live stats for you and your friends.
legacy-Raein
02-28-2005, 02:05 PM
Will it keep track of things such as Kill/death(s) and time played?
legacy-GEgNOgmeCIDE
02-28-2005, 03:13 PM
this is where halo 2 broke the bank. no one can match what they have done, and if they do, it's just copying greatness.
legacy-Shadowz
02-28-2005, 03:29 PM
um.....the way they did it made people want to cheat to become higher levels so they can brag about it....i dont think that anyone would want to copy that
legacy-Raein
03-01-2005, 12:30 PM
Halo's system is terrible. It dosen't work and it has multiple ranking flaws. I loved the system in Rainbow Six 3 and Black Arrow. I'd love to see something like it for UC2
legacy-Tricky_jBi
03-10-2005, 02:55 PM
UT99 for PC's ngworldstats were great
legacy-ImmortalSoulz_
03-15-2005, 11:43 AM
Will it be ranked online like the other Unreal tournaments? By kills, deaths, wins, loses, even sucides? Or are they anything you Epic guys are gonna do to show that UC is unique and very different from UT?
legacy-TheUnrealChampion
03-19-2005, 09:08 AM
I aggree with u on the halo 2 rank system but the rainbow six ranking system blow ass i mean come on that was soo gay kill someone with a higher rating and urs goes sky rocking up, that is mexican. I hope it is like kills/deaths and caps and **** like that
legacy-Shadowz
03-19-2005, 04:56 PM
i liked r63 just because you beat someone with a better rank,yours goes alot higher depending on how much lower you are.it makes complete sense.
legacy-Garoth
04-01-2005, 09:28 AM
The best game that had the best rankig system was return to castle wolfenstien, kept track of playtime, kills,death, points. thats 1 thing that made that game so great and the name changes. Things like that make games really good.
legacy-C3RV3ZA
04-01-2005, 11:32 AM
ngworldstats kept track of your sprees and who has killed you the most in the past month.. went into way too much detail for me to list
legacy-C3RV3ZA
04-01-2005, 11:42 AM
well here look for yourself. http://www.thegamebox.net/stats/ut/2003/10/Total_Game_Stats/7177.html
thats my stats for the month of october 2003
776 frags in 6.7 hours total gameplay. thats rape my friends
legacy-smuguf
04-07-2005, 04:28 PM
halo 2's ranking system makes the game alot more addicting. But like everybody else says, it gives more of a reason for cheating. If UC2 had a ranking system like that it would be awesome. I've heard that ranking system is alot of xbox live 3.0, but i'm not sure. I think clan support would be AMAZING on live with this game. But that is xbox live 3.0 also, uc2 is 2.0
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