legacy-Ranilin
03-09-2005, 06:32 AM
Seeing how much people have complained about the random kicking, and I've even seen a few complaints from developers, have you changed it in any way from the demo?
Naturally I love my idea I've posted in two other topics, but to be honest, any change is welcome.
The idea reposted, copied directly from last time. Might possibly be a small rant!
Like I posted in another topic, there should be a fix for this. Only allow hosts to kick people at the end of games when the scoreboards are showing, and during the first 3-5 minutes of a new round (or the first 3-5minutes after somebody joins for that particular somebody).
Then the host or whatever will have to wait til he loses before he can kick people. If the idea that kicking people for no reason is BAD is put into the game in a coded way that prevents you from doing so, then it'll help keep a better atmosphere of maturity in the community simply because it blocks the immature ones.
People who are waiting for friends or whatever can ask players to leave. Or you can kick them in the first 3 minutes after they join. Whatever. But if you let them stay long enough to start doing something, I think they should be allowed to finish.
More stuff I've thought of is..
If the host wishes to turn his Xbox off or leave the game, then make all players who get disconnected auto-send feedback that the host disconnected (because players themselves are too lazy to do it). Power can go out sometimes, internet connections go down, etc, so obviously don't punish a few disconnects, but if someone has 100+ disconnects, it's time they start feeling some punishment. One of the best features in Unreal Championship was the fact the host couldn't do anything if he was losing but cut his Xbox off or leave the game. I LIKED that.
Also, when you get kicked from a server, don't let quickmatch put you back in the server you just came from. :P
Naturally I love my idea I've posted in two other topics, but to be honest, any change is welcome.
The idea reposted, copied directly from last time. Might possibly be a small rant!
Like I posted in another topic, there should be a fix for this. Only allow hosts to kick people at the end of games when the scoreboards are showing, and during the first 3-5 minutes of a new round (or the first 3-5minutes after somebody joins for that particular somebody).
Then the host or whatever will have to wait til he loses before he can kick people. If the idea that kicking people for no reason is BAD is put into the game in a coded way that prevents you from doing so, then it'll help keep a better atmosphere of maturity in the community simply because it blocks the immature ones.
People who are waiting for friends or whatever can ask players to leave. Or you can kick them in the first 3 minutes after they join. Whatever. But if you let them stay long enough to start doing something, I think they should be allowed to finish.
More stuff I've thought of is..
If the host wishes to turn his Xbox off or leave the game, then make all players who get disconnected auto-send feedback that the host disconnected (because players themselves are too lazy to do it). Power can go out sometimes, internet connections go down, etc, so obviously don't punish a few disconnects, but if someone has 100+ disconnects, it's time they start feeling some punishment. One of the best features in Unreal Championship was the fact the host couldn't do anything if he was losing but cut his Xbox off or leave the game. I LIKED that.
Also, when you get kicked from a server, don't let quickmatch put you back in the server you just came from. :P