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View Full Version : Whats going to stop me from not using cover in Multiplayer



IcebergSlim3000
07-31-2006, 02:46 PM
This is something thats been egging me for quite some time. I wanted to know what will stop me from not using the cover in online multi and just running up next to a person and blasting them in the face with my shotgun. Will my opponents be able to kill me before I get to them across the screen. That seems to be the only counter. I picture people running up on me while Im in cover. Will I be able to take those guys out before they cut me in half. If the developers have figured this question out allready kudos to them because I have no clue how cover is going to work online. A better multiplayer video sure would help.*wink*epic.

rEDChief55
07-31-2006, 02:50 PM
This is something thats been egging me for quite some time. I wanted to know what will stop me from not using the cover in online multi and just running up next to a person and blasting them in the face with my shotgun. Will my opponents be able to kill me before I get to them across the screen. That seems to be the only counter. I picture people running up on me while Im in cover. Will I be able to take those guys out before they cut me in half. If the developers have figured this question out allready kudos to them because I have no clue how cover is going to work online. A better multiplayer video sure would help.*wink*epic.
i *wink also, but the thing that prevents you from not taking cover is......getting killed!!!! yes you guessed it, this just isnt your game if you want to run and gun....

IcebergSlim3000
07-31-2006, 02:57 PM
Well what about the people with bad accuracy. Does that mean I can whore them with the chainsaw. I picture people who flank there opponents are going to be the ones that rack up the kills.

Fire weapon

Toss grenade

Flank

Fire Weapon

Flank

Chainsaw.

I think that sounds about right.

MonkeyKnuckle
07-31-2006, 03:01 PM
I think you have a valid point. The chainsaw might become the new energy sword(from halo) Just have to wait and see i suppose.

Stealthy32
07-31-2006, 03:07 PM
From what i hear, the only time you are gonna get the chance to use the chainsaw when your enemy is reloading. Perhaps you are both behind cover on the opposite side of eachother on the same wall. You both begin taking blind shots to keep your enemy down. You both begin to reload and u hear him groan as his gun becomes jammed. Now, you go in for the chainsaw kill.

TooMuchButtHair
07-31-2006, 03:11 PM
If your playing really bad players, you might not have to use cover; but if your up against someone with skill, you either take cover, or you die. MP cover is going to make this game a hell of a lot of fun to play.

rEDChief55
07-31-2006, 03:13 PM
and i think i remember hearing about a chainsaw counter move that makes you chainsaw yourselg so u have to be wary about chainsawing

IcebergSlim3000
07-31-2006, 03:13 PM
I think one of the fundamental differences between the two is you can hear someone coming up with the chainsaw. In Halo*spits* the only time you hear the sword is when your pulling it out. Judging from the video there seems to be a slight delay from the time you hold down the button untill the time your ready to start cutting people. Im assuming that delay is the time your going to need to take someone done before you get cut. The chainsaw seems to be an autohit/animation which might take less skill than aiming the energy sword reticule but like you said we will have to see. Im sure these are things that have come up during playtesting.

I picture alot people using the blind fire and Turkey Peeking untill they get the hang of the game. Then your going to have the people who say screw cover Im just going to go over there and blast you in your face. At which point in time what are my options besides depending on my accuracy to take this dude thats running right at me. Like I said a better Multiplayer video would clear all this up.

Zoso Fan
07-31-2006, 03:14 PM
Hmm, chainsaw, crubstomp, shotty to the face, just to name a few. EPIC has said, if you dont use cover, you are going to die REALLY REALLY quick

rEDChief55
07-31-2006, 03:15 PM
I think one of the fundamental differences between the two is you can hear someone coming up with the chainsaw. In Halo*spits* the only time you hear the sword is when your pulling it out. Judging from the video there seems to be a slight delay from the time you hold down the button untill the time your ready to start cutting people. Im assuming that delay is the time your going to need to take someone done before you get cut. The chainsaw seems to be an autohit/animation which might take less skill than aiming the energy sword reticule but like you said we will have to see. Im sure these are things that have come up during playtesting.

I picture alot people using the blind fire and Turkey Peeking untill they get the hang of the game. Then your going to have the people who say screw cover Im just going to go over there and blast you in your face. At which point in time what are my options besides depending on my accuracy to take this dude thats running right at me. Like I said a better Multiplayer video would clear all this up.
yea we need more media plain and simple

IcebergSlim3000
07-31-2006, 03:19 PM
Hmm, chainsaw, crubstomp, shotty to the face, just to name a few. EPIC has said, if you dont use cover, you are going to die REALLY REALLY quick

I remember that interview and I believe he was talking about the single player. I can totally see some kid get tired of hiding behind cover and going "oh screw this" and come rushing with his chainsaw. Then I'll laugh when I stand up put 2 shotgun blasts to his face.

-=¤willhaven¤=-
07-31-2006, 04:45 PM
Whats going to stop me from not using cover in MultiplayerA violent bloody death.

Headbanger145
07-31-2006, 05:59 PM
ya like Cliffy B said its not a run and gun its a stop and pop if you dont use cover you going to sie

Stealthy32
07-31-2006, 06:04 PM
and we sure as hell dont want to sie =)

rEDChief55
07-31-2006, 06:09 PM
and we sure as hell dont want to sie =)
tehee :) when i do that to ppl that get pissed at me

Crazy Danix
07-31-2006, 08:03 PM
I'm sure that they have already looked into this and cover will become a very good friend, very very fast.

elite94
07-31-2006, 08:16 PM
ok, when you get the game go ahead and stand out from cover, im not gonna stop you...........but i'll show you why you should ;) :D

rEDChief55
07-31-2006, 10:25 PM
ok, when you get the game go ahead and stand out from cover, im not gonna stop you...........but i'll show you why you should ;) :D

Ugh i was gonna say that, how bout we team up elite? ha

I BlaCkFoXx I
07-31-2006, 10:27 PM
nothing ur just going to die alot..

elite94
07-31-2006, 10:28 PM
ok, yeah we should team up on e-day and take out n00bs! lol, well were all gonna be n00bs at first, P.S: don't i have you on my FL? if not senfd me a FR

rEDChief55
07-31-2006, 10:30 PM
ok, yeah we should team up on e-day and take out n00bs! lol, well were all gonna be n00bs at first, P.S: don't i have you on my FL? if not senfd me a FR

yea ur on my FL, lets see who wins..team that uses cover....or team that doesnt...hold on i have to think about this one for awhile

HyperTitan
07-31-2006, 10:32 PM
I don't know if anyone has said this as I didn't read the whole thread. But I think the run n gun will be stopped if it is in fact a one death style of mp game. You're not gonna be running around trying to chainsaw everyone if you only have one life.

elite94
07-31-2006, 10:32 PM
hey ok i'll be Dom because i sorta look like him compared to others and you can be who every looks like you, also, im gonna chainsaw evry1 here so bad...so .....i rule! :D

soadnation
07-31-2006, 10:33 PM
Well what about the people with bad accuracy. Does that mean I can whore them with the chainsaw. I picture people who flank there opponents are going to be the ones that rack up the kills.

Fire weapon

Toss grenade

Flank

Fire Weapon

Flank

Chainsaw.

I think that sounds about right.

Thats the point of flanking, hit them wear they arn't expecting it. If they don't cover their flank it's their fault.

rEDChief55
07-31-2006, 10:35 PM
theres a whole other thread about this but yeah, i hope you get to choose characters...if i could i would be Baird the majority of the time...but i dont think you can choose

elite94
07-31-2006, 10:36 PM
id be tom cruise.....i heard he was an unlockable chasracter:D;)

rEDChief55
07-31-2006, 10:42 PM
*cough*chuck norris FTW, and yes, he would have 100% attributes *cough* back on topic, yes we cover-taking people will need to team up against the run and gunners

pWnyoUNOw
07-31-2006, 10:52 PM
yes we will, because remember when your under cover reloading and cant see the battlefield then you finish reloading and look up to see a guy 2feet away from your cover about to blow you away, your teammates will be assets

pWnyoUNOw
07-31-2006, 10:53 PM
this is very off topic guys sorry but, holy **** redchief thats a huge gamerscore.

rEDChief55
07-31-2006, 10:55 PM
yes we will, because remember when your under cover reloading and cant see the battlefield then you finish reloading and look up to see a guy 2feet away from your cover about to blow you away, your teammates will be assets

never thought of that, but while hes running through the battlefield without using cover to catch you while your reloading like you said, hopefully a teammate would spot him by then

elite94
07-31-2006, 10:55 PM
im gonna be...........The red power ranger in MP!!!!!!!!!!.....Yeah he rules!!!!!!!!..............:D

Gameplay
07-31-2006, 11:02 PM
I think taking cover is going to be key and all the run and gunners or the halo overshield fans will have a surprise when tactic minded teammates communicate and clip you in the act.

Gameplay
07-31-2006, 11:06 PM
Is anyone aware of how the energy layout will be. I mean I have seen a list of outdated HUD systems and there needs to be something done about it. May be something improved along the lines of the getaway. Like getting shoot in the leg makes your movement to cover slower, shoulder shoot your accuracy is to sh*T, etc..That makes it a little fun to blow the knees out from a run and gunner ultimate chainsaw setup!

rEDChief55
07-31-2006, 11:23 PM
ive seen legs get blown off for easier targets to kill, but that was in single player

Gameplay
07-31-2006, 11:28 PM
is there going to be a system where you have to drag your teammate to safety to fix his wounds. It adds a whole lot of mayhem with injured squad members all over the battle field begging to be resuce. IT can only add to gameplay. Think movies (full metal jack, saving private ryan) where are the games that depict that level of realism. GOW should be the first. Makes the words teammate and clan take on whole new meaning. It also offers new achievements like no man left behind!

rEDChief55
07-31-2006, 11:29 PM
yea i put that in as an achievement idea a while ago but you dont drag them away, u just give them a "stim shot" and thyre as good as new

HyperTitan
07-31-2006, 11:30 PM
ive seen legs get blown off for easier targets to kill, but that was in single player

This is one thing that makes me worry about this game. As in past games they always have great features in sp mode but they take them all out in mp games (GRAW is a great example of this). I really hope Epic doesn't do this. Shooting someone in the leg to slow them down would be a great feature. This would surely make people use cover and not run n gun.

Gameplay
07-31-2006, 11:34 PM
I think that is where the squad tactics thing comes into play. Communicating with your team taking an active role in surveying your surroundings painting the targets and just plain getting down and dirty with your combat skills. It also puts an emphasis on conserving ammunition and the use of gernades, smoke bombs, and medic kits wisely. Brings a whole new light to gaming experience, when you really have to use not only your skills but the skills of others and offers the whole thing of awarding medals for valour and outstanding combat experience opens a new page in gaming.

Gameplay
07-31-2006, 11:51 PM
The total benefit of this game and its use cover mechanics presents us with something really to look foward to. First in GRAW everyone knows the US has unsurpassed technology for weapons, in Halo Masterchief is definetly the hybrid of the battlefield, but here in GOW the horde actually presents an enemy with equal if not superior skill in combat since we know the are savage. The use of cover tactics shows the durablity of humanity and adds the spectrum of true heroism and the fight for the larger cause. Civility. Run and gun games are fun every now and then, but every now and then are dead in my book. I spend mega bucks on games and expect mega emergence. I want a shooter where I have to think, use my training(tutorial) and my squad along with the mitigating factors(ammo, light cover, and a nasty locus rushing) revive up the chainsaw boys its locus tonight.

rEDChief55
07-31-2006, 11:58 PM
The total benefit of this game and its use cover mechanics presents us with something really to look foward to. First in GRAW everyone knows the US has unsurpassed technology for weapons, in Halo Masterchief is definetly the hybrid of the battlefield, but here in GOW the horde actually presents an enemy with equal if not superior skill in combat since we know the are savage. The use of cover tactics shows the durablity of humanity and adds the spectrum of true heroism and the fight for the larger cause. Civility. Run and gun games are fun every now and then, but every now and then are dead in my book. I spend mega bucks on games and expect mega emergence. I want a shooter where I have to think, use my training(tutorial) and my squad along with the mitigating factors(ammo, light cover, and a nasty locus rushing) revive up the chainsaw boys its locus tonight.

uh yeah what he said :)

JordanD
08-03-2006, 03:37 PM
Meh.

Cant you guys just wait till the game comes out?

rEDChief55
08-03-2006, 04:04 PM
Meh.

Cant you guys just wait till the game comes out?

who is that directed too?

Tenspeed
08-04-2006, 12:14 AM
This is one thing that makes me worry about this game. As in past games they always have great features in sp mode but they take them all out in mp games (GRAW is a great example of this). I really hope Epic doesn't do this. Shooting someone in the leg to slow them down would be a great feature. This would surely make people use cover and not run n gun.
Shooting someone in the legs makes them fall down, you don't actually blow them off ( unless maybe it's a killing shot from the shotgun) it gives you the advantage to get some easy bullets in, although i'm not sure if its in mp but I think it will be.

L337 Lemming
08-04-2006, 05:24 PM
This is something thats been egging me for quite some time. I wanted to know what will stop me from not using the cover in online multi and just running up next to a person and blasting them in the face with my shotgun. Will my opponents be able to kill me before I get to them across the screen. That seems to be the only counter. I picture people running up on me while Im in cover. Will I be able to take those guys out before they cut me in half. If the developers have figured this question out allready kudos to them because I have no clue how cover is going to work online. A better multiplayer video sure would help.*wink*epic.


a simple answer for a simple question:

me :D but seriously, you run n gun and youll end up dead. you might be able to do it and kill some people, but you aint invincible.....a few well placed shots will see to that......

GNRM of WAR
08-04-2006, 05:45 PM
About flanking... the main problem is communication.
GRAW is supposed to be a tactical shooter, and most of the times i am in situations that require teamwork to come out as winners. big problem is that nobody actually talks, and if they do it's only jibberish:p
i hope GOW will actually take singleplayer gameplay to MP, such as covering fire and friends watching your flanks or back.
such teamplay makes a game fun online.

Truken
08-04-2006, 09:54 PM
I think you have a valid point. The chainsaw might become the new energy sword(from halo) Just have to wait and see i suppose.

just not as noobish,right?

rEDChief55
08-04-2006, 09:58 PM
just not as noobish,right?
i hope so, but since the chainsaw cant "lock on" like the sword lol, it will be harder, plus i think theres a slight delay too, didnt someone say that you had to rev it for a few seconds?

CrazyBizkits
08-04-2006, 10:00 PM
This is something thats been egging me for quite some time. I wanted to know what will stop me from not using the cover in online multi and just running up next to a person and blasting them in the face with my shotgun. Will my opponents be able to kill me before I get to them across the screen. That seems to be the only counter. I picture people running up on me while Im in cover. Will I be able to take those guys out before they cut me in half. If the developers have figured this question out allready kudos to them because I have no clue how cover is going to work online. A better multiplayer video sure would help.*wink*epic.

U guys need to also understand that if your teamate is with u it will be pretty hard for a guy to charge. The only way i could see a guy succefully charging is if one of his teamates was packin some serious heat and laying it all on u or if your half asleep.

CrazyBizkits
08-04-2006, 10:02 PM
i hope so, but since the chainsaw cant "lock on" like the sword lol, it will be harder, plus i think theres a slight delay too, didnt someone say that you had to rev it for a few seconds?

Yea i think u have to hold down B for awhile but whoose to say u cant do that behind cover then charge?

rEDChief55
08-04-2006, 11:26 PM
yea thats what it was, and im not sure if u can rev it while in cover, then charge like you said...

Gameplay
08-04-2006, 11:44 PM
if that's the case it looks like it will be team glory. rEDChief55 I'll throw a gernade to make him take cover and lay down some supressing fire while you charge in for the "Gut Check".

Gameplay
08-04-2006, 11:58 PM
This game is going to rock period, but particularly online when teams are going to control the battlefield moving up in formations choosing cover and strategically taking advantage and oh **** our support gunner is has setup in a position thats soft cover, the opposing team shots the cover to shreds and the whole thing starts to fall to ****....back to the drawing board.

GNRM of WAR
08-05-2006, 12:49 PM
if that's the case it looks like it will be team glory. rEDChief55 I'll throw a gernade to make him take cover and lay down some supressing fire while you charge in for the "Gut Check".
I'll be playing with you! ;)
problem of this kind of teamplay is that you don't get points for it, just the team that wins. it's very hard not to go out on your own since there is now way to record your amazing tactical insights on the battlefield. For clan matches however i think this kind of play seems the only way of winning, GREAT!


This game is going to rock period, but particularly online when teams are going to control the battlefield moving up in formations choosing cover and strategically taking advantage and oh **** our support gunner is has setup in a position thats soft cover, the opposing team shots the cover to shreds and the whole thing starts to fall to ****....back to the drawing board.
i consider that cool. :P

rEDChief55
08-05-2006, 01:31 PM
if that's the case it looks like it will be team glory. rEDChief55 I'll throw a gernade to make him take cover and lay down some supressing fire while you charge in for the "Gut Check".

sounds good to me :)

Scoopable
08-05-2006, 02:19 PM
This is something thats been egging me for quite some time. I wanted to know what will stop me from not using the cover in online multi and just running up next to a person and blasting them in the face with my shotgun. Will my opponents be able to kill me before I get to them across the screen. That seems to be the only counter. I picture people running up on me while Im in cover. Will I be able to take those guys out before they cut me in half. If the developers have figured this question out allready kudos to them because I have no clue how cover is going to work online. A better multiplayer video sure would help.*wink*epic.

1 word...

Me ;)

Uday23
08-05-2006, 03:50 PM
if u dont use cover in MP, u will die alot easier and faster..........

NyR Kil0WaTTs
08-05-2006, 04:03 PM
yea what uday said we will own you!!! lol. jk

Gameplay
08-05-2006, 04:14 PM
Let's all just hope that epic will colaborate with mircosoft very closely and come up with comprehensive achievements for those player who do display team tactics and overall victory!

Gameplay
08-05-2006, 04:19 PM
what I think would be cool is if they develop a system that allows not only achievements, but a honoring of those indiviual players and teams that fully grasp the general concept of the gameplay (the use of cover, team tactics, and overall completion of missions<mp or sp>) by giving medals of valour and so forth it'll totally boost the morale of players indiviual and team making them willing to display true heroism which never comes from one indiviual. DEATH TO THE HORDE!!

CrazyBizkits
08-05-2006, 04:53 PM
what I think would be cool is if they develop a system that allows not only achievements, but a honoring of those indiviual players and teams that fully grasp the general concept of the gameplay (the use of cover, team tactics, and overall completion of missions<mp or sp>) by giving medals of valour and so forth it'll totally boost the morale of players indiviual and team making them willing to display true heroism which never comes from one indiviual. DEATH TO THE HORDE!!

if the GOW mp works out the way they told us then they shouldnt have to develope a system like that because its already there. The way i see it if u play and coordinate well with your teamates then your dominate the other team. Infact the only other oppenets that should give u trouble are the teams that play like a team and not a bunch of chainsawing maniacs.

Crazy Danix
08-05-2006, 06:14 PM
a bunch of chainsawing maniacs.

someone call my name? lol just kidding. I agree completely though.

rEDChief55
08-05-2006, 08:19 PM
Let's all just hope that epic will colaborate with mircosoft very closely and come up with comprehensive achievements for those player who do display team tactics and overall victory!

yes, since i will be playing this game for a very long time i dont want to be able to get all the multiplayer achievements in two hours, i want it to take a long time to get them