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View Full Version : ANOTHER MAYA 7 PLE QUESTION: EXPORT ISSUE Holes



legacy-ShredPrince2
07-02-2006, 03:54 AM
Ok I made this mesh that uses holes

HEres a pic:
http://www.eraserinc.com/ihs/images/tn_HcK30476.jpg (http://www.eraserinc.com/ihs/images/HcK30476.jpg)

So its all fine and dandy looking in MAya.

Thenwhen I expot to UEd this happens:

http://www.eraserinc.com/ihs/images/tn_PRw30729.jpg (http://www.eraserinc.com/ihs/images/PRw30729.jpg)

IM not concerned with textures atm, just if its working right.Well as you can see There are like NO WALLs to it, but you can see the inner walls.

inside the mesh in UEd:
http://www.eraserinc.com/ihs/images/tn_yCK30619.jpg (http://www.eraserinc.com/ihs/images/yCK30619.jpg)

ITs wierd its inside out or something.

What do I need to do to the mesh???
Soften harden, and cleanup did'nt help???

Thanx in advance.

legacy-KillBait!
07-02-2006, 07:14 AM
Looks like you got your normals the wrong way around, reversing them should do the trick.

Or use Display->Polygon Components->DisplayShortNormals and that will show you which ones are the wrong way around.

legacy-ShredPrince2
07-02-2006, 01:10 PM
How do I flip the nromals....Ill try to find it,,,but just in case.

legacy-ShredPrince2
07-02-2006, 01:16 PM
NM I got it...THANX!!!!!!!!!!

legacy-Ryandar
07-02-2006, 04:20 PM
Well then, I won't have to tell you :D

legacy-ShredPrince2
07-02-2006, 06:26 PM
lol...