View Full Version : How do I make the Translocator a Pickup?
legacy-Panther37
06-23-2006, 01:12 AM
I'm currently making a CTF. I added sentry guns to it so now it's a VCTF. I kinda designed the map to use the translocator. Is there any way that I can place the translocator in the map for pickup UED 3 won't let me place Pickup/WeaponPickup/UTWeaponPickup/Transpickup in the level. The WeaponLocker won't let me add a Translocator to it either. I've seen funny things like this with the first Unreal Engine.
legacy-Panther37
06-23-2006, 01:47 AM
Well, after doing a little bit of searching on google I found this mutator:
http://forums.unrealplayground.com/showthread.php?t=24324
It works nicely too!
Not EXACTLY what I was looking for but this is what I wanted.
legacy-ShredPrince2
06-23-2006, 08:45 AM
actually you dont NEED ANY OF THAT CRAP....LOL
its very easy....
ok watch and learn....(kracks knuckles)
Place xWeapon base.
go to PICKUP BASE!!!!
choose transPickUp from drop down menu...
http://www.eraserinc.com/ihs/images/tn_80B70642.jpg (http://www.eraserinc.com/ihs/images/80B70642.jpg)
ROFLMFAOl @all these mutators and crap.
legacy-ShredPrince2
06-23-2006, 05:08 PM
delyaed respawnnn ...ahem
legacy-Panther37
06-23-2006, 05:58 PM
actually you dont NEED ANY OF THAT CRAP....LOL
its very easy....
ok watch and learn....(kracks knuckles)
Place xWeapon base.
go to PICKUP BASE!!!!
choose transPickUp from drop down menu...
http://www.eraserinc.com/ihs/images/tn_80B70642.jpg (http://www.eraserinc.com/ihs/images/80B70642.jpg)
ROFLMFAOl @all these mutators and crap.Thanks, I didn't find that in my searching. I think I'm just going to use that.
Edit: Now I just have to figure out how to make it respawn almost instantly. I really think I miss UED2.
Edit #2: Nevermind, it looks like the Translocator just stays there so I'm good.
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