legacy-Johnny Mack
06-16-2006, 03:51 AM
It's hard for me to explain without actually having my map here to show you, but I'll try my best.
I have five different objectives in my level.
The first is a hold objective, the next is a destroyable objectived, followed by two more holds and a final destroy.
For the attackers, spawning is working just fine. They move ahead when they should, and don't spawn in any of the deffenders places.
However, for some reason, after the first objective is complete the defenders will spawn in their proper places, ASWELL as where the attackers would spawn after completing the second objective.
It becomes even stranger however when the attackers complete the fourth objective because their spawn points are moved forward and the previous one is disabled. Except the defenders continue to spawn there.
I've checked and checked and checked, everything is labeled fine. From the playerstarts, to the SpawnManagers to the triggers, everything is fine. So why does this problem persist?
I have five different objectives in my level.
The first is a hold objective, the next is a destroyable objectived, followed by two more holds and a final destroy.
For the attackers, spawning is working just fine. They move ahead when they should, and don't spawn in any of the deffenders places.
However, for some reason, after the first objective is complete the defenders will spawn in their proper places, ASWELL as where the attackers would spawn after completing the second objective.
It becomes even stranger however when the attackers complete the fourth objective because their spawn points are moved forward and the previous one is disabled. Except the defenders continue to spawn there.
I've checked and checked and checked, everything is labeled fine. From the playerstarts, to the SpawnManagers to the triggers, everything is fine. So why does this problem persist?