legacy-ws330
03-16-2006, 10:51 PM
If I create a big square room, put a player start on the bottom, and try and run the map (with sunlight, regular lights, no lights whatever), why do I get a "player left a small crater" death instantly every single time?
I'm guessing its related to the large scale of the room...what needs to be done to get rid of this problem? Thanks for any help-
I'm guessing its related to the large scale of the room...what needs to be done to get rid of this problem? Thanks for any help-