legacy-1Dean Avanti
09-21-2005, 12:01 PM
combo GUI
i hate all that tap tapping to get the adrenaline combos to work, speed and regeneration are not too bad but the other 2,and what if i want more than the 4 combos in default, my go id feel like I'm having spasms trying to get them, it would be great if an interface was made for these, a symbol would show the combo selected then to activate it just press a key and its on, press again and its off, another key would cycle the combos each changing its symbol so you know which one is selected, also with this you could use all the combo mutators you wanted so you could have like 10 combos and just select one you wanted to use, you could use more than one at a time as well but it would eat up more adrenaline though, at the side of the screen would display what combo was activated so you could keep track.
just thought of how you could control the combo selection, press button to select the combo skill, then use the mouse wheel to skip though the combo you want, press button to activate the press button to go out of the combo selector, something like that, just thinking how you could use the mouse wheel that you use for weapon selection to also be for choosing the combo skill.
i hate all that tap tapping to get the adrenaline combos to work, speed and regeneration are not too bad but the other 2,and what if i want more than the 4 combos in default, my go id feel like I'm having spasms trying to get them, it would be great if an interface was made for these, a symbol would show the combo selected then to activate it just press a key and its on, press again and its off, another key would cycle the combos each changing its symbol so you know which one is selected, also with this you could use all the combo mutators you wanted so you could have like 10 combos and just select one you wanted to use, you could use more than one at a time as well but it would eat up more adrenaline though, at the side of the screen would display what combo was activated so you could keep track.
just thought of how you could control the combo selection, press button to select the combo skill, then use the mouse wheel to skip though the combo you want, press button to activate the press button to go out of the combo selector, something like that, just thinking how you could use the mouse wheel that you use for weapon selection to also be for choosing the combo skill.