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legacy-Apophis3d
08-10-2005, 11:12 PM
I am trying to edit my user.ini to add in the screenshot function for unreal ed. Yeah it does nothing ive copyed and pasted the dang thing in their so its all correct.

NumLock=
NumPad0=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=0,roll=16384)
NumPad1=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=32768,roll=-16384)
NumPad2=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=16384,roll=32768)
NumPad3=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=-16384,roll=0)
NumPad4=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=16384,yaw=0,roll=16384)
NumPad5=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=-16384,yaw=0,roll=16384)
NumPad6=set playercontroller bZeroRoll True | set playercontroller rotation (pitch=0,yaw=0,roll=0)
NumPad7=StrafeLeft
NumPad8=MoveForward
NumPad9=StrafeRight
NumPadPeriod=


but unreal ed does not pick up on this what am i doing wrong?

Hsoolien
08-11-2005, 12:00 AM
Those are supposed to work in game

legacy-Apophis3d
08-11-2005, 12:05 AM
its not in game its in editor that it works ive tried both does not work. In unreal runtime it works how it should just not unreal ed. Not just pressing F9 in game lol.

Doing this is from the editor seting up differnt points to make a refliction in the water doing it manualy is a pain the the A$$. Thats why i need to get the camera settings to function right. It does not operate the same in game as it does in the editor.