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View Full Version : Jump pad bot pathing: More than one destination?



legacy-Meroin
08-04-2005, 06:44 PM
I have a jump pad in the middle of a large room. Players are able to jump onto the pad, and then to any of 4 destinations that the pad can reach. At the moment, I can have bots jump to one of the four, or bounce up an down like idiots. I'd like them to have the possibility to choose one of the four destinations to arrive at via the jump pad, like liftexits (using different lift jump destinations).

Is this possible?


Thanks. :D

legacy-BlakeFabian
08-05-2005, 02:22 AM
navigationpoint-forcedpaths-*insert name here* it can work for multiple jumpspots.............can't it?

legacy-Meroin
08-05-2005, 11:50 AM
It only uses one of the forcedpaths that I put in the entry.

Now what if I linked it to another pathnode and forced that one to the four places? Hmm...

legacy-blip2
08-05-2005, 05:17 PM
from previous posts i've seen it doesn't look posible

blip2

legacy-Meroin
08-08-2005, 10:23 PM
Bump, maybe just a confirmation that it doesn't work?

PointlesS
08-09-2005, 12:48 AM
I'd imagine that you'd have to code your own jumpspot where it'd take the direction or maybe where they're facing when they hit the jumppad and take the pathnode that you're looking at...without any coding...I don't think it's possible because I've never seen any map do that...

legacy-TheHours
08-09-2005, 01:26 AM
i agree with pointless... i think it would be a really cool feature in your map so i hope it works out for ya

legacy-Meroin
08-09-2005, 11:46 AM
Too bad I can't code... :p

I have it working now where you can get to 2 of the four places directly from the jumppad as a player, but the bots only use 1. Oh well. It's be a good thing to bring up in the Mod Ideas forum.

Thanks all

legacy-TheHours
08-09-2005, 11:32 PM
you could use four jumppads set up in a cross (or like a plus sign i guess).. so if u are heading in one direction you could select between three of the pads (and choose between going straight left or right on the pads).... it could be like this:


[]
[] []
[]


it wouldnt be as cool as a multifuctional pad.. but it gets the job done and it gives you a good amount of z action (plus.. if you are running straight towards someone who is on the other side of the pads, they dont know which direction you're gonna go)

legacy-Meroin
08-10-2005, 12:14 AM
Yeah, I was thinking about a jump pad in the style of "that one" Quake III map (did Quake maps have names?). I didn't want it to be too complex. I'm just gonna leave it as it is if there's no alternative. I've built a path to make it easy to get to the other points anyway.