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View Full Version : sound = lag?



legacy-rippy_dog
08-04-2005, 11:59 AM
Does having a bunch of ambientsounds in your map increase lag significantly? My map has very few polys, and I've optimised all I can, yet it still lags a lot. I've got 10 ambientsounds in the map, 8 of them playing two sounds randomly. Would this affect the fps?