legacy-BJTkid
07-16-2005, 01:27 AM
Messing with trying to unpossess and possess a pawn while still having some controller in control of it. Came across something interesting.
sController = Spawn(class'PlayerController');
sController.destroy();
The above code results in a new bot entering the level. Just thought that was strange. I tried posessing with AIController, but the pawn doesn't seem to update animations quite right.. and it doesn't trigger the lifts.
-Brian
sController = Spawn(class'PlayerController');
sController.destroy();
The above code results in a new bot entering the level. Just thought that was strange. I tried posessing with AIController, but the pawn doesn't seem to update animations quite right.. and it doesn't trigger the lifts.
-Brian