legacy-Ducatisto
01-26-2005, 10:12 AM
I was playing with lighting trying to figure out what looked best when I flagged a texture on a BSP brush to Unlit to see its effect. All fine but I was not too happy and decided to untick Unlit :down: it point blank refuses to get unticked no matter what. I wouldn't have minded too much but it is a rather complicated subtraction and I doubt if I will be able to mirror my first attempt. Is there a way to force the ED to accept my change back to Unlit? It is not completely hashed but it looks too light in that particular area and was looking at ways to "darken" that area a bit. Dang. :(
Sidenote
I also have a botpathing problem. I followed Blitz's bot tutorial and I have a raft of white paths but still I have the "shall I drive this vehicle or shant I drive this vehicle" bot syndrome where they board a vehicle and then get out. Would'nt be so bad if the opposite team did the same but they seem to grasp the idea!!! and yes both are identically pathed, virtually to the single uu. I will still attempt to remedy this the hard way, trial and error!!
Duca
Sidenote
I also have a botpathing problem. I followed Blitz's bot tutorial and I have a raft of white paths but still I have the "shall I drive this vehicle or shant I drive this vehicle" bot syndrome where they board a vehicle and then get out. Would'nt be so bad if the opposite team did the same but they seem to grasp the idea!!! and yes both are identically pathed, virtually to the single uu. I will still attempt to remedy this the hard way, trial and error!!
Duca