legacy-Eps
01-25-2005, 12:53 PM
I understand that smeshes are lit using their vertices. I have a spiral staircase (made in 3ds max) that wont light properly unless I subdivide the entire thing causing a dramatic jump in complexity.
Basically should i be too worried about this ?, the stair case is in a closed off room, after zoning it shouldn't affect the rest of the map too much should it ?. Is this really the best place to use a smesh or should I just do it in BSP, it would certainly light better but would it take up more resources than a smesh. I only use the spiral stairs once in my map.
Basically should i be too worried about this ?, the stair case is in a closed off room, after zoning it shouldn't affect the rest of the map too much should it ?. Is this really the best place to use a smesh or should I just do it in BSP, it would certainly light better but would it take up more resources than a smesh. I only use the spiral stairs once in my map.