legacy-BlakeFabian
01-24-2005, 11:26 PM
im tryin to make a "reverse reconstruct effect" but its not workin.
I made a hallway but the entrance to it is covered with bricks, i want the bricks to dissapear once the play gets close enough. I know how to make the effect and it works for the most part but when the level starts, the bricks are not there....but once i walk through where the bricks should be, they appear and act like they should. here some pics......
http://img198.exs.cx/img198/1783/shot00054zy.jpg
before I walk through it
http://img198.exs.cx/img198/2780/shot00060le.jpg
and after I walk through it
What did I program wrong.
I set the keynum which was in the hallway 0 and hidden in the wall 1
each trigger was named in the events-event the same tag as the mover........help
I made a hallway but the entrance to it is covered with bricks, i want the bricks to dissapear once the play gets close enough. I know how to make the effect and it works for the most part but when the level starts, the bricks are not there....but once i walk through where the bricks should be, they appear and act like they should. here some pics......
http://img198.exs.cx/img198/1783/shot00054zy.jpg
before I walk through it
http://img198.exs.cx/img198/2780/shot00060le.jpg
and after I walk through it
What did I program wrong.
I set the keynum which was in the hallway 0 and hidden in the wall 1
each trigger was named in the events-event the same tag as the mover........help