View Full Version : Maps Don't Show in Game Browser [New Data]
01-03-2005, 02:54 AM
This must've come up before, but I can't find it. I'm swapping maps with a pal and his maps don't show in my in-game browser and my maps aren't showing up in his. But our own stuff shows up on our own machines just fine. How is this possible?
Please make me say, "Doh!" :D
01-03-2005, 02:58 AM
any custom mesh or texture packages not included with these maps? also, open the map up in unreal ed and look for the window pop up that tells you what your missing.
01-03-2005, 03:42 AM
Look in the system/UT2004.ini file to see if there are errors.
Also, the first time you install a custom map it appears at the end of the list, not in alphabetical order.
01-03-2005, 02:46 PM
I tried forcing Unreal to generate a new ini file, but no change.
I discovered that the maps not appearing in the game browser do not have ucl files under the system folder. I opened one of my friend's maps in UnEd, saved it with a new name, and now that appears in the game browser and it also has a ucl file under System.
Is it possible there's some property in UnEd we both could have modified to prevent the creation of these ucl files? [And I have no clue what ucl files do....]
01-08-2005, 10:00 PM
Check the ut2004.log file in your ..\ut2004\system folder for any references like this.....
Progress: Exporting DM-YourFriendsMapName ...
Warning: Failed to load 'various missing resource listed here ': Can't find file for package 'package containing missing resource listed here '
Warning: Failed to load ''various missing resource listed here ': Can't find file for package 'package containing missing resource listed here '
Warning: Failed to load ''various missing resource listed here '': Can't find file for package 'package containing missing resource listed here '
Warning: Error loading DM-YourFriendsMapName !
If you see lines similar to this, have your buddy send you the missing files. If you have lines like this for more maps than just his, get rid of those map or find those missing resources, it will also reduce the games initial load time because UT is not trying to export those files everytime you start the game. Also, Spaces in Files names really mess with the engine. A space in the Maps file name will cause UT to reset the player name to "Player" and do various other things like cause it to fail to list the map in your map list. If you see no missing resources, have your buddy send the ucl file UT created for his map from his system folder.
01-09-2005, 02:45 AM
Hey thanks a lot. I never looked at the UT2004.log file before and at least several of my friend's mystery maps ARE listed there (and I think he may have a separate package he forgot about--will investigate). No problems with spaces, tho. (Think maybe I heard that somewhere before.)
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