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View Full Version : Drawing lines between vectors



legacy-neoflame
12-20-2004, 11:25 PM
I'm unfamiliar with vector math and such, so please bear with me. :)

How would I go about drawing a line between two vectors?

Shambler
12-21-2004, 10:36 AM
Possibly clarify a bit more on that or give a descriptive explanation of what it is you want to do? I 'think' I know what you mean but am not sure, anyway here are some usefull links.

http://wiki.beyondunreal.com/wiki/Vector
http://wiki.beyondunreal.com/wiki/UnrealScript_Vector_Maths

legacy-neoflame
12-21-2004, 01:12 PM
I have two vectors and I need to draw some sort of line onscreen linking their two positions. :p

(Actor.DrawDebugLine, but more reliably and hopefully faster :D)

Shambler
12-21-2004, 01:17 PM
Hmm...You could use an emitter (such as that used by the link gun) to draw a line between them OR you could try using an interaction and using the function WorldToScreen if you aboloutly must use the canvas. (if you want a direction vector of one pointing to the other it's simply Location1-Location2)

Handy thing is you will find functions to do the complicated math stuff you want most of the time;) unless your really digging into something very complicated.