View Full Version : Odlly a poloygon acting as a volume.. bug..
09-27-2004, 08:06 PM
I have thise little arena map for tdm and my center arena has this bug were whenever you go into the center of it you leave a small crater.. theres laval underneath it if that signifies nething... i tried deleting the movers and using teleporters but that didnt do anything niether. help me out people! :(
09-27-2004, 09:28 PM
First things first; rebuild the geometry and see if the problem goes away.
Now, if that didn't work, check if the centre of the arena goes below the horizontial red line in the 2D veiwports.
If it does, go to View->LevelProperties->ZoneInfo->KillZ and adjust the value so it is lower, or just move your level to a higher position.
09-28-2004, 07:32 PM
yes i tried rebuilding and no its not even close to the red line.
o this may be a tip, it was unlit for a effect but i made it lit and when i added a light it didnt effect the surfaces
09-28-2004, 10:46 PM
Thats a BSP error. Complex addition brushes, misalligned brushes or poor geometry work can be a major causes for this error. A screenshot would be helpful if you want more help!
09-30-2004, 02:37 PM
oh ok i think i know what the problem is. tanks for the help!
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