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Zoeff
08-06-2004, 01:07 PM
I was thinking about putting it back to DRX9 again but (i think) after the 3236 patch it crashes with this error:



UT2004 Build UT2004_Patch_[2004-07-27_14.28]

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2426 MHz with 1023MB RAM
Video: No Video

Can't find file for package 'D3D9Drv'

History: UObject::SafeLoadError <- UObject::StaticLoadClass <- UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free



I change it by altering these lines in my UT2004.ini


RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice

to this:


;RenderDevice=D3DDrv.D3DRenderDevice
RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice

is a file missing or somerthing? im not so good at reading errors but i think it says something about a file not found..... ehhhh?

Thanks in advance

-zoefff

EDIT: eh lol? the atari loge at the top-right doesn't work ... AGAIN... lol

BesigedB
08-06-2004, 01:08 PM
That's because in the 2nd patch the renderer that was mistakenly included in the first patch was force-removed.

Kr4zed
08-06-2004, 01:12 PM
There is no spoon/DirectX9 renderer (which was basically just a DirectX8 renderer with DX9 interface anyway).

Zoeff
08-06-2004, 01:12 PM
Originally posted by BesigedB
That's because in the 2nd patch the renderer that was mistakenly included in the first patch was force-removed.

oh ... yeah now i can remember... but i cant remember why? i liked it alot...

oh and is there a hack to enable it again? or a secret way?

EDIT:


Originally posted by Kr4zed
There is no spoon/DirectX9 renderer (which was basically just a DirectX8 renderer with DX9 interface anyway).

well i did like the dd with DX9 ... ;)

Kr4zed
08-06-2004, 01:16 PM
Originally posted by zoefff
oh ... yeah now i can remember... but i cant remember why? i liked it alot...

oh and is there a hack to enable it again? or a secret way?

No hack is necessary, all you need is the (DLL?) file of the renderer. If you want it so badly, download the 3204 patch, make a backup of your System folder, install the patch, copy the renderer's file in the backed up System folder, delete the "patched" System folder and put back the backed up one. Voila, there you have your renderer. :) Maybe it would be a good idea to put a copy of the DX9's renderer somewhere if it gets deleted again.

Zoeff
08-06-2004, 01:18 PM
Originally posted by Kr4zed
No hack is necessary, all you need is the (DLL?) file of the renderer. If you want it so badly, download the 3204 patch, make a backup of your System folder, install the patch, copy the renderer's file in the backed up System folder, delete the "patched" System folder and put back the backed up one. Voila, there you have your renderer. :)

yeah just thought of that ... lol going to try that :) ty

EDIT: but what are the render files? what extension do they have?

legacy-Oddside
08-06-2004, 01:27 PM
but what are the render files? what extension do they have?
I think its called D3D9Drv.dll

Zoeff
08-06-2004, 01:34 PM
Originally posted by Oddside
I think its called D3D9Drv.dll

yeah i saw that flashing by me when unzipping the patch but it gives an error when i try to install it now.... seem to awnser the questions myself so ill try find the temp files ....

EDIT: yay found the dll file :)

EDIT#2: yay my dd is nice again lol :p

thanks everyone that helped me :)

but i still dont understand why epic doesn't want it as an option :/

legacy-Oddside
08-06-2004, 01:48 PM
Originally posted by zoefff
but i still dont understand why epic doesn't want it as an option :/

Probably because it isn't finished yet or it never will be finished. :bulb:

legacy-Psyk
08-06-2004, 01:54 PM
Apparently is was only an experiment and it doesn't have any advantage over the dx8 renderer. It's not any faster or gives better image quality.