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legacy-dxtremefx
07-18-2004, 07:35 PM
Does anyone know how to make great looking underwater?I want the underwater to look like the top of the water?
http://www.users.qwest.net/~dxtremefx/watertop.jpg
http://www.users.qwest.net/~dxtremefx/waterbottom.jpg

legacy-NiTrOcALyPsE
07-18-2004, 07:40 PM
Two things: First, you have to adjust the fog distance of the water volume to prevent the blue-oblivion you're currently seeing. Second, you'll probably have to make the water texture two-sided.

By the way, what the F**KING HELL are you creating!?

legacy-Captain_anarchy
07-18-2004, 08:00 PM
hehehe are that 2 naked girls in that bed??

legacy-dxtremefx
07-18-2004, 08:02 PM
Thanks for your help I will see if I can do it. I'm redoing my Bachleor pad map....it is a Giant Map where you are 3" tall. its pretty much just a layout of a fictitious house.

http://www.users.qwest.net/~dxtremefx/bpad.jpg

legacy-dxtremefx
07-18-2004, 08:04 PM
Originally posted by Captain_anarchy
hehehe are that 2 naked girls in that bed??
I dont see any naked girls.

legacy-Captain_anarchy
07-18-2004, 08:05 PM
so GIANT lesbians? :D

;)


looks pretty interesting...

legacy-dxtremefx
07-18-2004, 08:08 PM
Originally posted by dxtremefx
I dont see any naked girls.
No I think just giant girls that are bored waiting for the home owner to come home.

legacy-Noz
07-18-2004, 08:17 PM
Make a shader, add your texenv as the diffuse and set a alpha texture for the translucency as the specular.

Then scroll down a bit and set TwoSided to true.

legacy-dxtremefx
07-18-2004, 11:34 PM
Thanks everyone all I needed to to was set my shader to twosided. Thanks for all the help.