View Full Version : Battletech Total COnversion MOD Team Recruiting
legacy-Arctic_Fire
07-04-2004, 11:40 AM
http://www.ataricommunity.com/forums/showthread.php?s=&threadid=395914
go here.
legacy-All for One
07-04-2004, 12:58 PM
Mechassault != Battletech, it is a very small piece of the puzzle. :D
BTW: If you want to model everything in battletech, you'll be there for a few years(approx 500-600 mechs, then another about 300-400 vehicles/fighter/bomber craft. then there's the unit camo.
I would assume you'd mean just mechassault.
(No, i'm not interested, sorry.)
legacy-Kaw-G
07-04-2004, 04:11 PM
if this get finished.. i'll be happily surprised... but i don't think it will... i mean.. look at all the people who have tried to make mechs and/or bipedal vehicles and failed.. some of them are damn good !!
but as said earlier if this gets finished you are possibly the best modmaker in the whole forum... gl hf
legacy-Arctic_Fire
07-04-2004, 08:24 PM
Originally posted by All for One
Mechassault != Battletech, it is a very small piece of the puzzle. :D
BTW: If you want to model everything in battletech, you'll be there for a few years(approx 500-600 mechs, then another about 300-400 vehicles/fighter/bomber craft. then there's the unit camo.
I would assume you'd mean just mechassault.
(No, i'm not interested, sorry.)
Don't Judge before you know the details. I've seen alot of that on these forums... It's too bad really. To the point:
Were not making ALL the mechs. Or all the vehicles. OR EVERY unit in it. Yeah, that would probaly take a few years. As i said before dont judge before you know the details. We have a team of Experianced modelers, texturers, and Modders. Plus More support sections. We know what were getting into, and what were doing. Don't worry about us. And for the record were not doing Mechassault. ALl we need is a few people with some experiance in the modding part. We have Experianced Modders as well, but want more.
legacy-Arctic_Fire
07-05-2004, 12:39 PM
Bump:noob:
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