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View Full Version : UTComp Version 1.3b [Final]



legacy-Lotus
07-03-2004, 01:43 AM
Name: UTComp
Version: 1.3b
Compatibility: UT2004
Description: UTComp is a mutator for Unreal Tournament 2004, intended to be use for competitive and tournament play. It's major features include full serverside brightskins for enhanced visibility, hitsounds, colored names, warmup mode, weapon statistics and a lot more. For a full features list, or help on installation and usage, check the readme on the download area above.
Comments: You *MUST* add utcompv13b to your serverpackages line if you wish to record serverside, or instant-action demos. If you do not, the players will not be visible.
Screenshot: N/A
Credits:
Coding: Aaron 'Lotus' Everitt
Original Team Overlay Code: Adam 'Heywood' Booth
Testing: Joel 'dnx3' Moffatt
Homepage: UTComp Website (http://ut2004.gameamp.com/ut2004/viewUtcomp)
Download: UTComp Website (http://ut2004.gameamp.com/ut2004/viewUtcomp)

Changelog from 1.3:

- Re-Enabled Autodemorec on servers not using warmup
- Fixed colored names sometimes not updating properly
- Added colored names option to Epic's Scoreboard
- Added several new short map names to map voting (mostly for CBP2 maps)
- Added Red and Blue Team scores to server browser
- Onslaught Gametype Voting now defaults to NoSuperWeapons
- Added preliminary (use at your own risk) Assault and Last Man Standing support (without warmup)

legacy-*XxZER01xX*
07-03-2004, 02:11 AM
thnx for the work on this, it rocks. gl at make something unreal.

legacy-CBA`ken
07-03-2004, 04:48 AM
Yeah UTComp rocks, thnx :)

legacy-GinZzA
07-03-2004, 07:28 AM
is this still a beta or a full release? cause it's 1.3b.

legacy--Twista-
07-03-2004, 08:02 AM
Final:bulb:

legacy-GinZzA
07-03-2004, 08:05 AM
k, I'll promote it.

legacy-DragonSlayer
07-04-2004, 07:29 PM
Very nice, great job.

legacy-: DX :-THeGAME
07-05-2004, 06:28 PM
I realize that this is created for DM-TDM-CTF type matches.

But one thing to keep in mind that even though there isnt alot of league sanctioned matchups for the other game types, there are still alot of people playing them competitively, and an attitude like "there isnt enough of a need to include them in the UTComp mute" isnt helping them get any more league recognition..

Plz, get around to including the other game types withing UTComp!

Great job on what ya got BTW!

legacy-Lotus
07-05-2004, 06:49 PM
TheGame, I have every intention of doing the other official gametypes eventually.

LMS and AS *SHOULD* work allright, outside of warmup... and invasion/mutant should be in 1.4

legacy-: DX :-THeGAME
07-05-2004, 07:26 PM
10-4.

Ive got the mute running on AS, but it doesnt work, methinks, give me a few min to verify..

Added:

Nope. Not working with AS. FYI.

Dont get me wrong, Im not putting down your work. Just saying that the other gametypes will benifit from it..

legacy-Lotus
07-05-2004, 07:48 PM
It is working in AS for me... atleast everything but the scoreboard since it has a separate one from the other teamgames.

legacy-: DX :-THeGAME
07-05-2004, 08:07 PM
Aha!

Ok. Thats it.

I had everything else turned of, lol..

Scoreboard would be great too!

Xabora
07-06-2004, 12:35 AM
But I dont like the popsicle characters.

Is there an option to disable all changes excpet the scoreboard?

legacy-: DX :-THeGAME
07-06-2004, 03:16 AM
F5 or in Configure Mutators.

legacy-Railgunner
07-07-2004, 01:47 PM
Heh, even though I can beat Xan in Masterful 25-15 I'll still download this anyway. It may be used in an upcoming tourney I'm going to.

legacy-MidnightQ3
07-07-2004, 09:17 PM
it's been used in many tournies and lan events already, and will continue to be used. this is how the game should be for competitive play. gj lotus, and glad to see you are still cranking on this.