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Angel_Mapper
06-25-2004, 08:00 PM
Name: Reconstruct
Version: 2
Compatibility: UT2004
Description: Rome wasn't built in a day. Modern cities, however, have the luxury of nanite construction.

Comments: This version fixes a few problems with the CBP version:

- Fixed shock cores not going through the wall Reconstructs.
- Fixed the invisible collision above the super shield
(Go figure the most obvious thing in the level, the AI Head, was causing it)
- Fixed ducking through the Reconstruct floor under the AI Head.

Screenshot:

http://angelmapper.com/2k4/Reconstruct1.jpg

http://angelmapper.com/2k4/Reconstruct2.jpg

http://angelmapper.com/2k4/Reconstruct3.jpg

Credits: Bexarametric (http://www.geocities.com/bexarametric/index.html) for the song "Extinction Clinic".
Homepage: www.angelmapper.com
Download:

http://www.barbos.net/DM-CBP2-Reconstruct.zip

[edit] This won't cause version mismatches, the included map doesn't have the CBP2 prefix.

Xabora
06-25-2004, 08:07 PM
w00t Excellent Fixes!

Downloading!! :D

legacy-Klasnic
06-25-2004, 08:44 PM
Excellent work, Angel and thanks for the update to an already great map :up:

legacy-neoflame
06-25-2004, 09:20 PM
Oh, so you fixed the blocking volumes thing?

:up: Nice work!

virax
06-25-2004, 11:57 PM
How did you manage to fix the shock core issue?

legacy-Kindness
06-26-2004, 12:37 AM
You're a perfectionist, aren't you? :)

Congrats, Angel.

legacy-Hampel
06-26-2004, 04:03 AM
\o/ YAY for update!!! \o/

musilowski
06-26-2004, 04:36 AM
:up:

Hope the admins update too.

legacy-mr_puffy
06-26-2004, 05:59 AM
****ing Nice as map

Bloody Buitiful map

**** i have'nt this much eye for detail... EVER

T@F
06-26-2004, 06:03 AM
I like this map:-)

The only prob is now there`s two of them in the map list:-(
(delete this version for now as i realy did not have a prob with the other version anyway.)

Anyway 10x

Xyx
06-26-2004, 07:13 AM
I have fun just watching the Reconstructs work, let alone playing it. :)

Angel_Mapper
06-26-2004, 01:56 PM
Originally posted by Virax
How did you manage to fix the shock core issue? I just set them to ClassBlockers and added Pawns and TransBeacons to the BlockedClasses array.