View Full Version : CTF-Erosion Final
legacy-[TM]|)e/|D_M3at
06-09-2004, 09:37 AM
Name: CTF-Erosion
Version: 1.0
Compatibility: Unreal Tournament 2004
Description:
Comments: Very strange and quite big CTF map.
Screenshot: http://forums.unrealplayground.com/attachment.php?attachmentid=18662
http://forums.unrealplayground.com/attachment.php?attachmentid=18661
http://forums.unrealplayground.com/attachment.php?attachmentid=18660
Credits:
Homepage:
Download: http://www.unrealplayground.com/download.php?mapid=5989
I hope you will enjoy it!
legacy-DimensionSeven
06-09-2004, 09:50 AM
Whooo, this looks wicked! Gonna try.
legacy-NeoPhoenix
06-09-2004, 04:43 PM
I had unbelievably low frame rates on my high end system when I played this yesterday. Was a really beautiful map, but needs a lot of optomization.
Discord
06-09-2004, 11:26 PM
Seconded. Also, I thought the gameplay was pretty cool... but my FPS were in the toilet. Also, there are a couple of spots where the bots get hung up on staticmeshes or otherwise seem like the stupid bots they are.
Hope there'll be another version... this map has some potential IMO. :)
legacy-nikoS
06-13-2004, 11:45 AM
can have a mirror that doesn't require me to register at goddam UP.
While the majority of the map looks great, there's a couple of oddities: Textures in the tubes line up very poorly. As a result, when I run through the tubes I think "these textures line up very poorly" rather than "I'm running through a tube". It's bad for immersion.
The architecture used is a hodgepodge of styles. There's alien stuff, egyptian-like stuff, greek-like stuff... This detracts from the map's identity.
The frames! Oh, the frames!! :confused:Also, it's a bit long for a CTF map, with a lot of travel and very little action. Some people might like that flavour of CTF, but I don't.
BuffyTheSlayer
06-30-2004, 10:06 PM
I think this map is really nice and fun too :heart:
http://www.unrealplayground.com/mapper.php?id=18947
http://img35.imageshack.us/img35/2296/CTF-Erosion2.th.jpg (http://img35.imageshack.us/my.php?loc=img35&image=CTF-Erosion2.jpg)http://img35.imageshack.us/img35/3659/CTF-Erosion22.th.jpg (http://img35.imageshack.us/my.php?loc=img35&image=CTF-Erosion22.jpg)http://img35.imageshack.us/img35/5052/CTF-Erosion24.th.jpg (http://img35.imageshack.us/my.php?loc=img35&image=CTF-Erosion24.jpg)http://img35.imageshack.us/img35/645/CTF-Erosion25.th.jpg (http://img35.imageshack.us/my.php?loc=img35&image=CTF-Erosion25.jpg)
PointlesS
06-30-2004, 10:42 PM
reminds me of a toe jam and earl level for the x-box...
legacy-CBA`ken
07-01-2004, 06:41 AM
rofl weird map, downloading :) ...
legacy-GinZzA
07-01-2004, 08:32 PM
Nice map, big problem: it's to sensitive for spamming. There's no escape at the small hole's ur running trough.
legacy-NeoPhoenix
07-01-2004, 10:15 PM
I posted my CC of the updated map over at http://nalicity.beyondunreal.com/map_hub.php?mid=7326 if anyone wants to check it out. It needs a third version IMO.
legacy-GinZzA
07-01-2004, 11:59 PM
Critics:
- brightness is very high overal
- the left and right small corridors are just to narrow. If you have one person chaising you with a flag or rl or any weapon ur just death. If you fall of the edge you should die faster since you can now walk around at parts where you should not be walking (down at the pit for example, but I could even get at a spot where defs would never find me and you don't wanna do this.
- 4 x 50 shield is not necesairy. The map is allready very small. I'd remove 2 of them, but get a power up back at mid. Imo make it in the air at the broken bridge so people have to jump to it if they wanna get it.
That's about all I can say about it now. Now it's a nice insta map, but pretty sucky with nw with these way to small corridors. It looks nice, weapon placement is well done though.
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