legacy-byNeutral
06-06-2004, 03:10 PM
Here is the final version of RealUtils mutator.
Name...
bN RealUtils
Version...
1.5 FINAL
Compatibility...
UT2004 all version
Description...
This mutator has been devoleped trying to make easyer the Clan-War managements, official and non between UT2004 clans for all game types.
In this package you can find 3 module independent to each other...
Real Pauser that manage the well known disconnection pause using a new pausing system (non UT normal pause) that allow, for example, all players to see how much time the game is pausing, to restart the game when all players are ready, to stop or not the time from continue, and many other feature.
AntiFake that allow to get rid of Fake-Players on the servers checking a global database. The system is accurate and complete and is capable to manage more players with a single CD-Key.
This module is not active because there is no global database available... by now!!!
Server Logo that show a 3d animated and customizable logo on the clients of any player that join the server.
Player Enhance allow to enhance the players visibility. Using a new system that differ from what used by other mutator, that modify the players skins, is possible to improve the players visibility. This new method add a team colored light glow around all players making them better visible from long distance also. The intensity of the light is not eccessive.
This functionality can be activated or deactivated dynamically using a simple in-game console mutator command. Is also possible to activate/deactivate this feature via .INI configuration file and via WebAdmin.
All the three module can be completely configured and all the configuration parameters, and their explanation, can be easily found in the DEFAULTS section of the WebAdmin.
Anyway, all the functionality of the mutator can also be changed directly from the game using commands from the game-console, or can be configured via .INI file.
All mutator states can be viewed at any time by all players in the server using a simple mutator command.
Screenshots...
http://www.fh-clan.it/images/bN_RU_1.jpg
RealPauser module in action... pausing mode activated.
http://www.fh-clan.it/images/bN_RU_2.jpg
RealPauser module in action... restarting game after countdown.
http://www.fh-clan.it/images/bN_RU_3.jpg
ServerLogo module in action.
Credits...
Created by... byNeutral / Kalesta
Thanks to... all ~FJ* members for their support
Homepage...
www.fh-clan.it (http://www.fh-clan.it)
DOWNLOAD...
bN_RealUtils_v15.zip (http://www.fh-clan.it/Downloads/bN_RealUtils_v15.zip)
MORE DETAILS...
More details can be found HERE (http://www.fh-clan.it/bN_RealUtils_UK.asp)
Fill free to send any bugs, suggestion, feedbacks at bugs@fh-clan.it (mailto:bugs@fh-clan.it)
Name...
bN RealUtils
Version...
1.5 FINAL
Compatibility...
UT2004 all version
Description...
This mutator has been devoleped trying to make easyer the Clan-War managements, official and non between UT2004 clans for all game types.
In this package you can find 3 module independent to each other...
Real Pauser that manage the well known disconnection pause using a new pausing system (non UT normal pause) that allow, for example, all players to see how much time the game is pausing, to restart the game when all players are ready, to stop or not the time from continue, and many other feature.
AntiFake that allow to get rid of Fake-Players on the servers checking a global database. The system is accurate and complete and is capable to manage more players with a single CD-Key.
This module is not active because there is no global database available... by now!!!
Server Logo that show a 3d animated and customizable logo on the clients of any player that join the server.
Player Enhance allow to enhance the players visibility. Using a new system that differ from what used by other mutator, that modify the players skins, is possible to improve the players visibility. This new method add a team colored light glow around all players making them better visible from long distance also. The intensity of the light is not eccessive.
This functionality can be activated or deactivated dynamically using a simple in-game console mutator command. Is also possible to activate/deactivate this feature via .INI configuration file and via WebAdmin.
All the three module can be completely configured and all the configuration parameters, and their explanation, can be easily found in the DEFAULTS section of the WebAdmin.
Anyway, all the functionality of the mutator can also be changed directly from the game using commands from the game-console, or can be configured via .INI file.
All mutator states can be viewed at any time by all players in the server using a simple mutator command.
Screenshots...
http://www.fh-clan.it/images/bN_RU_1.jpg
RealPauser module in action... pausing mode activated.
http://www.fh-clan.it/images/bN_RU_2.jpg
RealPauser module in action... restarting game after countdown.
http://www.fh-clan.it/images/bN_RU_3.jpg
ServerLogo module in action.
Credits...
Created by... byNeutral / Kalesta
Thanks to... all ~FJ* members for their support
Homepage...
www.fh-clan.it (http://www.fh-clan.it)
DOWNLOAD...
bN_RealUtils_v15.zip (http://www.fh-clan.it/Downloads/bN_RealUtils_v15.zip)
MORE DETAILS...
More details can be found HERE (http://www.fh-clan.it/bN_RealUtils_UK.asp)
Fill free to send any bugs, suggestion, feedbacks at bugs@fh-clan.it (mailto:bugs@fh-clan.it)